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  • Bibliography Data
  • Metadata
library
    pulseaudio-equalizer15.0-no-avahi
    QmYDm3Vex5uo6fP9uB1UUtXNdgwsJ3fjiMvBJV6Zs64gHZ
    5dr4UHqmP1HCZAnWnQLe3ZWgF4Q4nD
      QmYDm3Vex5uo6fP9uB1UUtXNdgwsJ3fjiMvBJV6Zs64gHZ
      5dr4UHqmP1HCZAnWnQLe3ZWgF4Q4nD

      • Details
      • Run
      • Files
      • History
        • Summary

          Graphical equalizer for PulseAudio.

          Website

          https://www.freedesktop.org/wiki/Software/PulseAudio/

          License

          • LGPL

          Environment

          linux

          Architecture

          x86-64

          Versions

          • 15.0-no-avahi

          Related

          • maintainer

            occam

          • within

            library

            pulse

          • packaged with

            application

            pulseaudio

          • packaged with

            library

            pulseaudio-bluetooth

          • packaged with

            library

            pulseaudio-jack

          • packaged with

            library

            pulseaudio-lirc

          • packaged with

            library

            pulseaudio-rtp

          • packaged with

            library

            pulseaudio-zeroconf

          DependenciesHelp

          This section shows a list of objects the current object is dependent upon in order to be used.

          For dependencies that are only relevant as part of the build or runtime of the object, it is best to describe those local to those sections.

          • library

            fftw

            3.x

          • application

            pulseaudio

          RunHelp

          This section tracks information useful to describing how to run this object.

          Command

          • /usr/bin/qpaeq

          Run Environment

          • linux
          • x86-64

          InstallationHelp

          Objects have a set of files that comprise that object, as seen in the Files tab. When an object is built, they have a set of files that are the result of that build. In each case, these sets of files are the ones that are accessible within a virtual machine when running the object.

          This section describes how those files are accessible and visible to that machine. When a virtual machine is created, the data is always accessible read-only within a particular mounted directory. However, applications may expect to be located at particular directories. This section allows one to place files in different directories when the virtual machine is launched.

          There are two types of access. One is a link where the file is not copied from its original location. Instead, it creates what is called a symbolic link which is a "shortcut" that acts like a normal file but allows the actual data to be in a different directory. The other type is a traditional copy which copies the data explicitly to the provided destination. This takes more time, but the copy can be modified, unlike the read-only link type.

          ActionSourceDestinationSummary
          Linkpulseaudio-equalizer/usr/lib/usr/lib

          N/A

          Linkpulseaudio-equalizer/usr/bin/usr/bin

          N/A

          No files will be installed.

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