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  • Bibliography Data
  • Metadata
library
    jpeg-turbo2.1.1
    QmXw86uCmJSNdLhDpTDHY5ahhquKrvEzCGtNys2xypWxPW
    5drGKAqg6fj9kGVsNCZReSagUbjpMX
      QmXw86uCmJSNdLhDpTDHY5ahhquKrvEzCGtNys2xypWxPW
      5drGKAqg6fj9kGVsNCZReSagUbjpMX

      • Details
      • Build
      • Files
      • History
        • Summary

          A JPEG image codec that uses SIMD instructions to accelerate baseline JPEG compression and decompression.

          Environment

          linux

          Architecture

          x86-64

          Versions

          • 1.5.2

          • 1.5.2.1

          • 2.1.1

          Related

          • maintainer

            occam

          Includes

          • application

            djpeg

          • application

            tjbench

          • application

            cjpeg

          • application

            jpegtran

          • application

            wrjpgcom

          • application

            rdjpgcom

          BuildHelp

          This section tracks information useful to describing how to build this object.

          Dependencies

          • assembler

            nasm

            2.x

          • collection

            build

            1.0

          • compiler

            g++

            >5

          • application

            cmake

            3.x

          • runtime

            jdk

            >=1.7

          • runtime

            jdk

            >=1.7

          Resources

          • libjpeg-turbo-2.1.1.tar.gz

            application/gzip

            libjpeg-turbo 2.1.1 Source Code

            https://downloads.sourceforge.net/project/libjpeg-turbo/2.1.1/libjpeg-turbo-2.1.1.tar.gz

            Qmetu65ERsXArUH1jrWBJjeaefL81c2mRRbuvrhvbmZcmF

            QmfFut4Rx66TCZMhxcfQhxgRhRpJ6yUMVUXQosPrnPjFYY

            QmagdfmkswkrymU3JcKMDX81uN49y7zUDnv53W4i5qFPGb

            download

          Command

          • /bin/bash
          • build.sh

          Build Environment

          • linux
          • x86-64

          InstallationHelp

          Objects have a set of files that comprise that object, as seen in the Files tab. When an object is built, they have a set of files that are the result of that build. In each case, these sets of files are the ones that are accessible within a virtual machine when running the object.

          This section describes how those files are accessible and visible to that machine. When a virtual machine is created, the data is always accessible read-only within a particular mounted directory. However, applications may expect to be located at particular directories. This section allows one to place files in different directories when the virtual machine is launched.

          There are two types of access. One is a link where the file is not copied from its original location. Instead, it creates what is called a symbolic link which is a "shortcut" that acts like a normal file but allows the actual data to be in a different directory. The other type is a traditional copy which copies the data explicitly to the provided destination. This takes more time, but the copy can be modified, unlike the read-only link type.

          ActionSourceDestinationSummary
          Linkusr/lib/usr/lib

          N/A

          Linkusr/include/usr/include

          N/A

          Linkusr/share/usr/share

          N/A

          Linkusr/bin/usr/bin

          N/A

          No files will be installed.

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