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  • Bibliography Data
  • Metadata
library
    openjpeg2.3.0
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      • Details
      • Build
      • Files
      • History
        • Summary

          A library providing support for the JPEG-2000 image format.

          Website

          https://github.com/uclouvain/openjpeg

          License

          • modified BSD 2-clause

          Environment

          linux

          Architecture

          x86-64

          OpenJPEG is an open-source JPEG 2000 codec written in C language. It has been developed in order to promote the use of JPEG 2000, a still-image compression standard from the Joint Photographic Experts Group (JPEG). Since April 2015, it is officially recognized by ISO/IEC and ITU-T as a JPEG 2000 Reference Software.

          Versions

          • 2.3.0

          Related

          • maintainer

            occam

          Includes

          • application

            opj_compress

          • application

            opj_dump

          • application

            opj_decompress

          DependenciesHelp

          This section shows a list of objects the current object is dependent upon in order to be used.

          For dependencies that are only relevant as part of the build or runtime of the object, it is best to describe those local to those sections.

          • library

            tiff

            4.x

          • library

            png

            1.x

          • library

            lcms2

            2.x

          • library

            zlib

            1.x

          BuildHelp

          This section tracks information useful to describing how to build this object.

          Dependencies

          • collection

            build

            1.0

          • compiler

            g++

            >5

          • application

            cmake

            3.x

          • application

            doxygen

            1.x

          Resources

          • v2.3.0.tar.gz

            application/gzip

            OpenJPEG 2.3.0 Source Code

            https://github.com/uclouvain/openjpeg/archive/v2.3.0.tar.gz

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            QmSVp3Yf6bfqCD8siLmuFVJr9Dfp5NoJfYyicbdqXEmYL1

            download

          Command

          • /bin/bash
          • build.sh

          Build Environment

          • linux
          • x86-64

          InstallationHelp

          Objects have a set of files that comprise that object, as seen in the Files tab. When an object is built, they have a set of files that are the result of that build. In each case, these sets of files are the ones that are accessible within a virtual machine when running the object.

          This section describes how those files are accessible and visible to that machine. When a virtual machine is created, the data is always accessible read-only within a particular mounted directory. However, applications may expect to be located at particular directories. This section allows one to place files in different directories when the virtual machine is launched.

          There are two types of access. One is a link where the file is not copied from its original location. Instead, it creates what is called a symbolic link which is a "shortcut" that acts like a normal file but allows the actual data to be in a different directory. The other type is a traditional copy which copies the data explicitly to the provided destination. This takes more time, but the copy can be modified, unlike the read-only link type.

          ActionSourceDestinationSummary
          Linkusr/lib/usr/lib

          N/A

          Linkusr/include/usr/include

          N/A

          Linkusr/share/usr/share

          N/A

          Linkusr/bin/usr/bin

          N/A

          No files will be installed.

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