*** Zmiy history file *** Zmiy v0.85.2 [13 Jun 2015]: - added new levels (16 levels total now), - support for CGA cards, using hardware scrolling, - implemented a monochrome display scheme (/mono), - replaced BIOS-controlled video operations by direct memory drawing (faster), - various speed optimizations as to make the game playable on a real 8086 PC, - restoring the original video mode when returning to the DOS, - removed the '/timer=delay' method, since it was never useful anyway, - improved timing code (PIT programming), so the game is much smoother now, - dropped Turbo C in favor of Open Watcom for better interrupt handling, - relicensed from GNU GPL to the "2-clause" BSD license. Zmiy v0.85.1 [01 Aug 2013]: - added new levels, - added new power saving mechanisms (dos, dpmi, loop), - the default timer mechanism is the INT28h 'DOS idle' call now (was: APM), - the last item (9) is visually eaten like others (was staying on screen), - waiting a short moment when level starts to give the player time to see the game field, - explicitely initalizing 'high intensity' colors via INT10h (DOSBox requires this to display high-intensity backgrounds). Zmiy v0.85 [29 Jul 2013]: - first public release.