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ZZT World
    Betra- Wait, how do you spell that?
    QmdnSzxmsJE4PUGMGd6CQJfGiikkj7dw2n5N5mgYGo9uo6
    5dsAdmBCyUu6JX1kAqeEQCEbqsVQTQ
      QmdnSzxmsJE4PUGMGd6CQJfGiikkj7dw2n5N5mgYGo9uo6
      5dsAdmBCyUu6JX1kAqeEQCEbqsVQTQ

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        • Released

          April 26, 2002

          Source

          https://museumofzzt.com/file/view/betra/
          • Action
          • Comedy
          • Trippy
          Betra- Wait, How do you Spell that?
          By: Zandor 12 and Bigman
          Genre: Shooting/Trippy/Comedy
          Submitted to Z2: April 27th, 2002
          
          This is an expanded version of the game Bigman and I made for the 
          Spring 2002 24HoZZT.  (All bad commands, and most of the speling errors
          are intentional).  Not really much to say, BUT SINCE YOU WERE KIND 
          ENOUGH TO READ THIS:
          
          Secret Stuff and Large Changes:
          
          (Don't read if you haven't played through the game.)
          
          .
          
          .
          
          .
          
          .
          
          .
          
          .
          
          The menu board is added.  I like penguins.
          
          When you enter the red border village, talk to the red sheriff.  He
          gives you the blue key.  In the original version, this was a purple key
          that did nothing whatsoever, but in this version it's your key to one
          of the secret endings.  Finish your preparations and jump down the well.
          
          The next secret doesn't actually do anything, but it's fairly neat:
          on the board where you meet Bigman and he introduces you to Adama and
          Omicron, walk up north.  When you run into the invisible hello, Bigman
          yells at you.  Fwee.
          
          Try talking to the doors that lead back to previous areas.
          
          The Tunnel of the Onion Lord (And subsequent art board of the Onion
          Lord) are added boards.  Press up against the wall to the right of
          Ammo Master and the sign, and you'll eventually find a hidden shortcut.
          This tunnel is more important than it seems.  Once the tunnel opens up,
          walk four spaces to the right and fire up.  Shot your way through the
          breakables up, to the right, and down again.  Eventually, one of them
          will yell "OW!" and give you the yellow key to get you to go away.
          This key is needed for the other secret ending.
          
          The board where you fight the penguins is added.
          
          Now, when you get to the board where you finally catch the Golden Goat,
          you have a choice to make.  If you have the yellow key in hand, then
          you have the choice of going into the green passage.  This leads to
          Bigman's Winter Citadel, site of ending number three.  I personally
          think that Bigman's hidden area is the harder to find of the two, since
          it isn't hinted at like Zandor's hidden area is.  Which brings me to 
          the other choice: the blue passage.  This leads to the normal area,
          site of endings one and two.  After the fight with Bigman, on the board
          where you are reunited with Omicron and Adama (Ending One), run to the 
          south while Omicron is swinging his sword.  If you have the blue key,
          you'll be able to enter Zandor's hidden beach, site of the second ending.
          Talk to Zandor and he'll get annoyed at you, and Bigman will force you
          to fight Zandor.  Zandor's hidden area is fairly easy to find, as one
          of the bees tells you what to do outright if you have the key, which is
          pretty easy to find.
          
          So, uh... yeah.
          

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          • maintainer

            Museum of ZZT Mirror

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          • Betra.zip25.44KiB

            application/zip

            Betra- Wait, how do you spell that? ZZT World Distribution

            https://museumofzzt.com/zgames/b/Betra.zip

            QmNeziCgm9i3nJnFryZ8ah2cpetfU7i1gzsnNixsxdiUpB

            QmNNot93zsXwwUC7oPWjiK7DmH61xqVhd1PUqrNyhK5nbU

            QmNvULbL1TdoytuVbvagK4r4WmMbEXuoHBVdVrLoMfnDAc

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