JAGUAR GR1
STRIKE FORCE DELTA ZULU
Created using Flight Sim Toolkit


The simulation contains fully detailed aircraft such as
1. Allied aircraft.
2. C130 Hercules Transports and Tankers - Can YOU link up for Refuelling?
3. Russian Mig 29 Yak 36 and TU26 aircraft.
4. HAS and Airbase runway start points.
5. Fully detailed Runways.
6. Navigation Aids.


TO FLY THE MISSIONS
In DOS enter the simulation directory
and then type  :-

JAGUAR.EXE - and then select a mission or view the 3D models.

This then sets up the game to run with Graphics cards using S3 CHIPS.
If you computer does not have an S3 chipset card, rename the batch files
named M1 through M5 and then copy the batch files from the VESA directory
into the GAME directory. This will allow virtually anyone to play the game,
although at a reduced framerate. For players with ATI chipset cards, you can
alter the above batch files to include the letter '-A', instead of the '-V'
on the vesa files.


USE THE MAP

'Control M' gives you a situation display of your current
position as well as that of any enemies in the area. Use this
as though you were receiving control and information from an
AWACS aircraft. This makes the game a little easier to play and 
gives the impression you are being vectored to targets.

NDB Beacons

These are located on various parts of the
simulation world to give you a more graphic and easy
way to find your way around. The NDB (Non Directional Beacon)
sends out a radio signal which your aircraft can receive on the
ADF (Automatic Direction Finder). This can be tuned
into the 9 different transmitters in the game world.
These are:-

1 - 3  TARGETS

4 - 6  ALLIED AIRBASES

7 - 9  ENEMY AIRBASES


VOR Beacons                                                                     

.......108                                                                
.......109                                                 
.......110
.......111
.......112

 
CONTROLS

Throttle increase - 1 to 0 or + / -      
Engine on and off  -E
Wheel Brakes -W
Airbrakes -B
Gear up or down -G
Flaps -S (three positions)
Centre Stick -Z
Rudder Left -,
Rudder Right -.
NDB (ADF) scan up -/
          scan down -?
VOR scan up -:
    scan down -;
OBI Radial +2 degrees -{
    Radial -2 degrees -[
( Tune these in to act as ILS instruments
giving direction but not glide slope).

Chaff -C
Flare -F
Stores Jettison -J
Weapon Select -Backspace or Joystick Button 2
Weapon Fire -Spacebar

Lookforward -F1
Rigt -F2
Left -F3
Behind -Shift F1
Back Right -F5
Back Right -F6
Down -F9
Up -F10
Rotate Right -F8
Rotate Left -F7
Map View  -Control M
Missile View -Alt M
Track View -V
Back to Cockpit -Alt V
Outside View -o
Pause - Alt P
Padlock View -P
Sky Shading -Alt S and Shift S
Fast Time -Alt Z
Quit -Alt X
Simulation Menu -Esc


CREDITS

The Simulation and artwork including Cocpit design,
mission screens and titles
have been created by :-

RON WALKER
29 Bankfoot Street,
Batley,
West Yorkshire,
WF17 5LH
United Kingdom

E-Mail 106522,1346@Compuserve.com

