$OBJECTIVE
The object of the game is to find a way
inside the Museum of ZZT and to make out
with as many collectibles as possible
before the police arrive.

Return to the Fiat's trunk to load your
stolen goods. Open the car door when it's
time to call it a night.

Aim for a high score!

$THE TIMER
Your torches represent the time remaining
until they're here. They amount to
roughly 1 torch per second, but time is
more complex than that even without
considering ZZT's timing situation.

Touch objects to interact with them. Many
object provide prompts for what to do
next. These typically have a number in
brackets afterwards. That is the cost in
time of performing that action.

You can carry as many items as you like,
but the more you carry the faster time
decreases. This is done in awkward bursts
so be very aware of your remaining time!
You gems represent how many items you're
currently holding.

$GETTING CAUGHT
Security lasers are the main hazard to
avoid on your mission. If you are struck
by a beam, you'll be kicked out of the
Museum.

Don't get smart and think that you can
use this to exit the Museum faster. If
you're kicked out, you'll have to delete
the security footage before you're
allowed to drive away. This can be done
in the control room, but you'll need to
find a way inside there first...
