PCX LOAD->grnmind0.pcx PCX LOAD->grnmind1.pcx PCX LOAD->gat0002.pcx PCX LOAD->gat0003.pcx PCX LOAD->hblstr0.pcx PCX LOAD->hblstrf1.pcx PCX LOAD->dpst0001.pcx PCX LOAD->dpst0003.pcx PCX LOAD->rock0001.pcx PCX LOAD->rock0002.pcx PCX LOAD->las0001.pcx PCX LOAD->las0002.pcx PCX LOAD->shot0001.pcx PCX LOAD->shot0002.pcx PCX LOAD->gplasf1.pcx PCX LOAD->gplasf2.pcx PCX LOAD->purpgun0.pcx PCX LOAD->purpgun1.pcx PCX LOAD->pulse1.pcx PCX LOAD->pulse2.pcx PCX LOAD->mort0001.pcx PCX LOAD->mort0003.pcx PCX LOAD->zok0001.pcx PCX LOAD->zok0002.pcx PCX LOAD->firecnf1.pcx PCX LOAD->firecnf2.pcx PCX LOAD->nutron0.pcx PCX LOAD->nutron1.pcx PCX LOAD->hit0.pcx PCX LOAD->hit1.pcx PCX LOAD->hit2.pcx PCX LOAD->hit3.pcx PCX LOAD->cbow0004.pcx PCX LOAD->cbow0002.pcx PCX LOAD->alien0.pcx PCX LOAD->alienf1.pcx PCX LOAD->scaner0.pcx PCX LOAD->scaner1.pcx PCX LOAD->hmap0.pcx PCX LOAD->hmap1.pcx PCX LOAD->sextxt0.pcx PCX LOAD->sextxt1.pcx PCX LOAD->sextxt2.pcx PCX LOAD->sextxt3.pcx PCX LOAD->sextxt4.pcx PCX LOAD->sextxt5.pcx PCX LOAD->sextxt6.pcx PCX LOAD->sextxt7.pcx PCX LOAD->sextxt8.pcx PCX LOAD->sextxt9.pcx PCX LOAD->sextxt10.pcx PCX LOAD->sextxt11.pcx PCX LOAD->sextxt12.pcx PCX LOAD->sextxt13.pcx PCX LOAD->sextxt14.pcx PCX LOAD->sextxt15.pcx PCX LOAD->sextxt16.pcx PCX LOAD->sextxt17.pcx PCX LOAD->sextxt18.pcx PCX LOAD->sextxt19.pcx calling load sample with 0 fclip.voc calling load sample with 1 fclip4.voc calling load sample with 2 f1shot.voc calling load sample with 3 fshotgn1.voc calling load sample with 4 frokt1.voc calling load sample with 5 flaser.voc calling load sample with 6 fplas1.voc calling load sample with 7 fplas2.voc calling load sample with 8 fplas3.voc calling load sample with 9 fplas4.voc calling load sample with 10 fball.voc calling load sample with 13 fmortf.voc calling load sample with 15 fholscr2.voc calling load sample with 16 fholscr4.voc calling load sample with 17 fholscr5.voc calling load sample with 18 fsobad1.voc calling load sample with 19 fchuch1.voc calling load sample with 20 fchuch2.voc calling load sample with 21 frich1.voc calling load sample with 22 frich2.voc calling load sample with 23 fswich.voc calling load sample with 24 fexpl1a.voc calling load sample with 25 fexpl2a.voc calling load sample with 26 fexpl3a.voc calling load sample with 27 fdoor1.voc calling load sample with 28 fchaindr.voc calling load sample with 29 fpckup2.voc calling load sample with 30 fpower1.voc calling load sample with 31 fpower2.voc calling load sample with 32 fmotor.voc calling load sample with 33 fstatic.voc calling load sample with 34 fslct3.voc calling load sample with 35 fslct3.voc calling load sample with 36 frxcool.voc calling load sample with 37 frxbitc.voc calling load sample with 38 hurt1.voc calling load sample with 39 hurt2.voc calling load sample with 40 hurt4.voc calling load sample with 41 feng3.voc calling load sample with 42 rxded.voc calling load sample with 43 fjump.voc calling load sample with 44 fbeep2.voc calling load sample with 45 fhit7.voc calling load sample with 46 fencod.voc calling load sample with 47 fmenu2.voc calling load sample with 48 faccden.voc calling load sample with 49 ftelep2.voc calling load seqeunce with 0 xcand06.mid calling load seqeunce with 1 xfand16.mid calling load seqeunce with 2 xand3.mid calling load seqeunce with 4 xdand27.mid calling load seqeunce with 5 xcand19.mid calling load seqeunce with 8 xfand21.mid calling load seqeunce with 9 xfand29.mid calling load seqeunce with 10 xand2.mid calling load seqeunce with 11 xfand21.mid PCX LOAD->rexfnt47.pcx script line= resizing screen to 20 18 194 168 script line= PCX LOAD->INTRSCN3.PCX script line= script line= script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->INTPIC02.PCX script line= script line= script line= script line= script line= script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->INTPIC02.PCX script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->INTPIC02.PCX script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->INTPIC02.PCX script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->INTPIC04.PCX script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->INTPIC02.PCX script line= script line= PCX LOAD->INTPIC02.PCX script line= script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->INTPIC02.PCX script line= PCX LOAD->mnucur.pcx PCX LOAD->CNANI0.PCX PCX LOAD->CNANI0.pcx PCX LOAD->CNANI1.pcx PCX LOAD->CNANI2.pcx PCX LOAD->CNANI3.pcx PCX LOAD->CNANI4.pcx PCX LOAD->CNANI5.pcx PCX LOAD->CNANI6.pcx PCX LOAD->CNANI7.pcx PCX LOAD->CNANI8.pcx PCX LOAD->CNANI9.pcx PCX LOAD->CNANI10.pcx PCX LOAD->CNANI11.pcx PCX LOAD->rexload3.pcx PCX LOAD->sextxt0.pcx PCX LOAD->sextxt1.pcx PCX LOAD->sextxt2.pcx PCX LOAD->sextxt3.pcx PCX LOAD->sextxt4.pcx PCX LOAD->sextxt5.pcx PCX LOAD->sextxt6.pcx PCX LOAD->sextxt7.pcx PCX LOAD->sextxt8.pcx PCX LOAD->sextxt9.pcx PCX LOAD->sextxt10.pcx PCX LOAD->sextxt11.pcx PCX LOAD->sextxt12.pcx PCX LOAD->sextxt13.pcx PCX LOAD->sextxt14.pcx PCX LOAD->sextxt15.pcx PCX LOAD->sextxt16.pcx PCX LOAD->sextxt17.pcx PCX LOAD->sextxt18.pcx PCX LOAD->sextxt19.pcx calling load sample with 0 fclip.voc calling load sample with 1 fclip4.voc calling load sample with 2 f1shot.voc calling load sample with 3 fshotgn1.voc calling load sample with 4 frokt1.voc calling load sample with 5 flaser.voc calling load sample with 6 fplas1.voc calling load sample with 7 fplas2.voc calling load sample with 8 fplas3.voc calling load sample with 9 fplas4.voc calling load sample with 10 fball.voc calling load sample with 13 fmortf.voc calling load sample with 15 fholscr2.voc calling load sample with 16 fholscr4.voc calling load sample with 17 fholscr5.voc calling load sample with 18 fsobad1.voc calling load sample with 19 fchuch1.voc calling load sample with 20 fchuch2.voc calling load sample with 21 frich1.voc calling load sample with 22 frich2.voc calling load sample with 23 fswich.voc calling load sample with 24 fexpl1a.voc calling load sample with 25 fexpl2a.voc calling load sample with 26 fexpl3a.voc calling load sample with 27 fdoor1.voc calling load sample with 28 fchaindr.voc calling load sample with 29 fpckup2.voc calling load sample with 30 fpower1.voc calling load sample with 31 fpower2.voc calling load sample with 32 fmotor.voc calling load sample with 33 fstatic.voc calling load sample with 34 fslct3.voc calling load sample with 35 fslct3.voc calling load sample with 36 frxcool.voc calling load sample with 37 frxbitc.voc calling load sample with 38 hurt1.voc calling load sample with 39 hurt2.voc calling load sample with 40 hurt4.voc calling load sample with 41 feng3.voc calling load sample with 42 rxded.voc calling load sample with 43 fjump.voc calling load sample with 44 fbeep2.voc calling load sample with 45 fhit7.voc calling load sample with 46 fencod.voc calling load sample with 47 fmenu2.voc calling load sample with 48 faccden.voc calling load sample with 49 ftelep2.voc calling load seqeunce with 0 xcand06.mid calling load seqeunce with 1 xfand16.mid calling load seqeunce with 2 xand3.mid calling load seqeunce with 4 xdand27.mid calling load seqeunce with 5 xcand19.mid calling load seqeunce with 8 xfand21.mid calling load seqeunce with 9 xfand29.mid calling load seqeunce with 10 xand2.mid calling load seqeunce with 11 xfand21.mid PCX LOAD->rexload3.pcx Initializing all Ambenv objects. Setting teleporter bitmap index to 180 PCX LOAD->bluesky.pcx PCX LOAD->telprts0.pcx PCX LOAD->RHOSP0.pcx PCX LOAD->RHOSP1.pcx PCX LOAD->RHOSP2.pcx PCX LOAD->RHOSP3.pcx PCX LOAD->RHOSP4.pcx PCX LOAD->RHOSP5.pcx PCX LOAD->RHOSP6.pcx PCX LOAD->RHOSP7.pcx PCX LOAD->RHOSP8.pcx PCX LOAD->shackl0.pcx PCX LOAD->bOTSF0.pcx PCX LOAD->bOTSF1.pcx PCX LOAD->bOTSF2.pcx PCX LOAD->bOTSF3.pcx PCX LOAD->bOTSF4.pcx PCX LOAD->bOTSF5.pcx PCX LOAD->bOTSF6.pcx PCX LOAD->bOTSF7.pcx PCX LOAD->bOTSF8.pcx PCX LOAD->BHOSP0.pcx PCX LOAD->BHOSP1.pcx PCX LOAD->BHOSP2.pcx PCX LOAD->BHOSP3.pcx PCX LOAD->BHOSP4.pcx PCX LOAD->BHOSP5.pcx PCX LOAD->BHOSP6.pcx PCX LOAD->BHOSP7.pcx PCX LOAD->BHOSP8.pcx PCX LOAD->THOSP0.pcx PCX LOAD->THOSP1.pcx PCX LOAD->THOSP2.pcx PCX LOAD->THOSP3.pcx PCX LOAD->THOSP4.pcx PCX LOAD->THOSP5.pcx PCX LOAD->THOSP6.pcx PCX LOAD->THOSP7.pcx PCX LOAD->THOSP8.pcx PCX LOAD->tortr0.pcx PCX LOAD->tortr1.pcx PCX LOAD->tortr2.pcx PCX LOAD->tortr3.pcx PCX LOAD->tortr4.pcx PCX LOAD->tortr5.pcx PCX LOAD->tortr6.pcx PCX LOAD->tortr7.pcx PCX LOAD->schain0.pcx PCX LOAD->lchain0.pcx PCX LOAD->fircans0.pcx PCX LOAD->boots0.pcx PCX LOAD->mapsf0.pcx PCX LOAD->giu0.pcx PCX LOAD->giu1.pcx PCX LOAD->giu2.pcx PCX LOAD->giu3.pcx PCX LOAD->giu4.pcx PCX LOAD->giu5.pcx PCX LOAD->giu6.pcx PCX LOAD->giu7.pcx PCX LOAD->himaid0.pcx PCX LOAD->hblstrs0.pcx PCX LOAD->pclp0.pcx PCX LOAD->amo0.pcx PCX LOAD->rktpk0.pcx PCX LOAD->mortrs0.pcx PCX LOAD->scans0.pcx PCX LOAD->lomaid0.pcx PCX LOAD->keg0.pcx PCX LOAD->fir0.pcx PCX LOAD->aliens0.pcx PCX LOAD->bows0.pcx PCX LOAD->dbblsts0.pcx PCX LOAD->dshots0.pcx PCX LOAD->gatlns0.pcx PCX LOAD->mortrsr0.pcx PCX LOAD->nutrons0.pcx PCX LOAD->purps0.pcx PCX LOAD->plass0.pcx PCX LOAD->rockts0.pcx PCX LOAD->adens0.pcx PCX LOAD->bios0.pcx PCX LOAD->bonlit0.pcx PCX LOAD->bats0.pcx PCX LOAD->flamsb0.pcx PCX LOAD->cytos0.pcx PCX LOAD->guans0.pcx PCX LOAD->nans0.pcx PCX LOAD->pwrs0.pcx PCX LOAD->cdply0.pcx PCX LOAD->camm0.pcx PCX LOAD->thys0.pcx PCX LOAD->vrls0.pcx PCX LOAD->spinmon0.pcx PCX LOAD->spinmon1.pcx PCX LOAD->spinmon2.pcx PCX LOAD->spinmon3.pcx PCX LOAD->spinmon4.pcx PCX LOAD->spinmon5.pcx PCX LOAD->spinmon6.pcx PCX LOAD->spinmon7.pcx PCX LOAD->nrocket0.pcx PCX LOAD->phtons0.pcx PCX LOAD->pfirebg0.pcx PCX LOAD->pgplas0.pcx PCX LOAD->pfireb0.pcx PCX LOAD->pipe0.pcx PCX LOAD->smkpfh0.pcx PCX LOAD->flmpf0.pcx PCX LOAD->pbplas0.pcx PCX LOAD->purpro0.pcx PCX LOAD->SEXMOVIe.PCX PCX LOAD->GREEN1.PCX PCX LOAD->LAVAMOV.PCX PCX LOAD->LAVA2.PCX caller requesting a ambenv ambenv 0 satisfying request zone coords: [2752,1792] - [3968,2368] PCX LOAD->rexilev2.pcx PCX LOAD->rexload3.pcx writing movie texture memory with old textures writing movie texture memory with old textures writing movie texture memory with old textures writing movie texture memory with old textures Initializing all Ambenv objects. Setting teleporter bitmap index to 170 PCX LOAD->redsky.pcx PCX LOAD->redsky.pcx PCX LOAD->telprts0.pcx PCX LOAD->RHOSP0.pcx PCX LOAD->RHOSP1.pcx PCX LOAD->RHOSP2.pcx PCX LOAD->RHOSP3.pcx PCX LOAD->RHOSP4.pcx PCX LOAD->RHOSP5.pcx PCX LOAD->RHOSP6.pcx PCX LOAD->RHOSP7.pcx PCX LOAD->RHOSP8.pcx PCX LOAD->shackl0.pcx PCX LOAD->bOTSF0.pcx PCX LOAD->bOTSF1.pcx PCX LOAD->bOTSF2.pcx PCX LOAD->bOTSF3.pcx PCX LOAD->bOTSF4.pcx PCX LOAD->bOTSF5.pcx PCX LOAD->bOTSF6.pcx PCX LOAD->bOTSF7.pcx PCX LOAD->bOTSF8.pcx PCX LOAD->BHOSP0.pcx PCX LOAD->BHOSP1.pcx PCX LOAD->BHOSP2.pcx PCX LOAD->BHOSP3.pcx PCX LOAD->BHOSP4.pcx PCX LOAD->BHOSP5.pcx PCX LOAD->BHOSP6.pcx PCX LOAD->BHOSP7.pcx PCX LOAD->BHOSP8.pcx PCX LOAD->THOSP0.pcx PCX LOAD->THOSP1.pcx PCX LOAD->THOSP2.pcx PCX LOAD->THOSP3.pcx PCX LOAD->THOSP4.pcx PCX LOAD->THOSP5.pcx PCX LOAD->THOSP6.pcx PCX LOAD->THOSP7.pcx PCX LOAD->THOSP8.pcx PCX LOAD->tortr0.pcx PCX LOAD->tortr1.pcx PCX LOAD->tortr2.pcx PCX LOAD->tortr3.pcx PCX LOAD->tortr4.pcx PCX LOAD->tortr5.pcx PCX LOAD->tortr6.pcx PCX LOAD->tortr7.pcx PCX LOAD->schain0.pcx PCX LOAD->lchain0.pcx PCX LOAD->fircans0.pcx PCX LOAD->boots0.pcx PCX LOAD->mapsf0.pcx PCX LOAD->giu0.pcx PCX LOAD->giu1.pcx PCX LOAD->giu2.pcx PCX LOAD->giu3.pcx PCX LOAD->giu4.pcx PCX LOAD->giu5.pcx PCX LOAD->giu6.pcx PCX LOAD->giu7.pcx PCX LOAD->himaid0.pcx PCX LOAD->hblstrs0.pcx PCX LOAD->pclp0.pcx PCX LOAD->amo0.pcx PCX LOAD->rktpk0.pcx PCX LOAD->mortrs0.pcx PCX LOAD->scans0.pcx PCX LOAD->lomaid0.pcx PCX LOAD->keg0.pcx PCX LOAD->fir0.pcx PCX LOAD->aliens0.pcx PCX LOAD->bows0.pcx PCX LOAD->dbblsts0.pcx PCX LOAD->dshots0.pcx PCX LOAD->gatlns0.pcx PCX LOAD->mortrsr0.pcx PCX LOAD->nutrons0.pcx PCX LOAD->purps0.pcx PCX LOAD->plass0.pcx PCX LOAD->rockts0.pcx PCX LOAD->adens0.pcx PCX LOAD->bios0.pcx PCX LOAD->bonlit0.pcx PCX LOAD->bats0.pcx PCX LOAD->flamsb0.pcx PCX LOAD->cytos0.pcx PCX LOAD->guans0.pcx PCX LOAD->nans0.pcx PCX LOAD->pwrs0.pcx PCX LOAD->cdply0.pcx PCX LOAD->camm0.pcx PCX LOAD->thys0.pcx PCX LOAD->vrls0.pcx PCX LOAD->spinmon0.pcx PCX LOAD->spinmon1.pcx PCX LOAD->spinmon2.pcx PCX LOAD->spinmon3.pcx PCX LOAD->spinmon4.pcx PCX LOAD->spinmon5.pcx PCX LOAD->spinmon6.pcx PCX LOAD->spinmon7.pcx PCX LOAD->nrocket0.pcx PCX LOAD->phtons0.pcx PCX LOAD->pfirebg0.pcx PCX LOAD->pgplas0.pcx PCX LOAD->pfireb0.pcx PCX LOAD->pipe0.pcx PCX LOAD->smkpfh0.pcx PCX LOAD->flmpf0.pcx PCX LOAD->pbplas0.pcx PCX LOAD->purpro0.pcx PCX LOAD->LAVAMOV.PCX PCX LOAD->SKULMON.PCX PCX LOAD->GRENMOV2.PCX PCX LOAD->GREEN1.PCX PCX LOAD->mnucur.pcx PCX LOAD->CNANI0.PCX PCX LOAD->CNANI0.pcx PCX LOAD->CNANI1.pcx PCX LOAD->CNANI2.pcx PCX LOAD->CNANI3.pcx PCX LOAD->CNANI4.pcx PCX LOAD->CNANI5.pcx PCX LOAD->CNANI6.pcx PCX LOAD->CNANI7.pcx PCX LOAD->CNANI8.pcx PCX LOAD->CNANI9.pcx PCX LOAD->CNANI10.pcx PCX LOAD->CNANI11.pcx PCX LOAD->CNANI7.pcx PCX LOAD->CNANI8.pcx PCX LOAD->CNANI9.pcx PCX LOAD->CNANI20.pcx PCX LOAD->CNANI21.pcx PCX LOAD->CNANI7.pcx PCX LOAD->CNANI8.pcx PCX LOAD->CNANI9.pcx PCX LOAD->CNANI6.pcx PCX LOAD->CNANI5.pcx PCX LOAD->CNANI4.pcx PCX LOAD->CNANI3.pcx PCX LOAD->CNANI2.pcx PCX LOAD->CNANI1.pcx PCX LOAD->CNANI0.pcx PCX LOAD->symr0.pcx