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  |   <| |_| | (_| |/ /| |_| |     kudzu v2.1 release notes
  |_|\_\\__,_|\__,_/___|\__,_|     may 1999


  it's been a while since I've done anything in the world of zzt.
  this is, of course, not a new game, as I released 'kudzu' well 
  over two years ago, but I have always felt that it needed a better
  ending.

  in playing it over again recently, I decided it was worth a little
  more work. which turned into a lot more work. aside from a few 
  details, I started the update last night at about 10pm. after a 
  while, I saw my family going to bed. a short time later, I saw them
  get up again. then came noon the next day, and I had not seen a
  bed. I realized that I had unwittingly sacrificed a night of sleep
  for ZZT. :)

  subsequently I have done some further editing, and testing (big
  thanks to Zenith, and Newt, too) and I believe it is ready for a
  'final' release. so here it is.

  I notice often that references to e-mail and web addresses within
  ZZT games are incorrect, so I don't put any kind of information
  like that in my games. however, I have updated my ZZT page, 'the
  land of zzt.'

  see it at:

  [ http://www.autofish.net/zzt ]

  that's about all I can think of to say pertaining to the subject at
  this time, and I know you didn't download the file to read this all
  day, so I'll let you try out the game now.


                               have an ice day,

                               cly5m


  (PS. kudzu is best played in DOS or full screen in windows with ZZT
       sound off and a good CD or MP3 playing.)
