SCORCHED PLANET DEMO ==================== Scorched Planet is a fast paced 3D action/strategy game featuring 19 action packed missions across 7 huge and hostile terrains. Scorched Planet is published and distributed by Virgin Interactive Entertainment and will be released in Europe in October and in North America in November 1996. For the latest information on Scorched Planet and Criterion Studios check out www.csl.com/studios System Requirements ------------------- * IBM PC compatible computer, Intel Pentium( 60 (P90 recommended) * Windows( 95 * 8Mb RAM (16Mb recommended) * Double speed CD ROM drive (Quad speed for better quality FMV). * Fast reactions, great blasting skills and a tactical mind DOS Installation ---------------- Before you play Scorched Planet for the first time you should first run SETSOUND to set up Scorched Planet for your sound card. If you don't do this you will not be able to hear any sound while playing the game. Playing Scorched Planet ----------------------- The colony world Dator 5 is under attack from the marauding Voraxian Hordes. The people have sent out a distress call to the Galactic Federation, but yours is the only Galactic ship in the vicinity. Dator 5 will be taken. And your job is to save the humans. Using your Type 16 morphing vehicle, you must defend the people of Dator 5 against Voraxian attacks, both from the skies and from the hills. Voraxian creatures will attempt to destroy the humans, or capture and carry them back to the Voraxian factory ship for 're-processing'. You must protect the humans, and beam them up to the relative safety of your cargo ship orbiting the planet. Your Type 16 can carry up to 5 humans at a time. Urge them on-board by opening the door of your tank-buggy (press the 'Home' key to open/shut the door). Beam the humans to safety by flying them through the floating spacegate. Beware: your flying fighter craft uses fuel. If you run low, you'll automatically morph back into the tank-buggy. You may find fuel power-ups around the terrain... or perhaps a destroyed Voraxian will leave a gift... or maybe you'll come across secret weapon/fuel dumps. The humans may also be able to assist you. The soldiers (yellow uniforms) are pretty good at defending themselves when under fire. The civilians (blue uniforms) aren't really fighters... but some of them are pretty hot scavengers, maybe they can help you find power-ups. Tip: always be on the look out for new modes of transportation and pieces of equipment which may help you in your mission. Look for the "city beacon" to appear when a settlement is under attack. All the humans will head towards their city beacon. Tip: if you're quick, you may be able to evacuate a settlement by grabbing the beacon and dropping it outside the settlement. Watch out for spiders mutating humans into zombies. Anti-venom can be used to cure them. Remember, collectibles can only be picked up when driving the tank. Weapons ------- Weapons are selected by hitting the appropriate keypad number. Default Weapons Type Key No. Weapon Description ---- ------- ------------------ Shocker shell 1 Slow firing artillery shell. Laser bolt 1 Low powered high velocity laser. Collectible Weapons Type Key No. Weapon Description ---- ------- ------------------ Plasma Bolt 2 Short range plasma bolts designed not to kill humans: ideal for freeing cocooned humans. Sonic Blast 3 Long range but slow firing rings of destructive sonic energy. Homing Missile 4 Highly powerful missile: use T to target and L to lock, then just fire and forget. Multi-Missile 5 Low powered, auto targeting homing missile. Trident Strike 6 An upgrade to your shocker/laser combo with a higher burst rate and field of fire. Mines 8 Highly explosive proximity mines: fired backwards. Power-Ups --------- Item Description ---- ----------- Fuel 25% fuel recharge Shields 20% shield recharge Max Shields Maximum shield recharge Map Enhancer Terrain map Inventory Items --------------- See below under Key Control on how to select and deploy inventory items. Item Description ---- ----------- City Beacon When a settlement comes under attack a Beacon will appear ( flashing red circle on radar). The humans from that settlement will always follow the beacon to try and get within its radius of influence. You can use the beacon to herd the humans away from danger. A-Tron An attractotron capable of attracting Voraxians for 1 minute. R-Tron A repellotron capable of repelling Voraxians for 1 minute. Anti-Venom Will cure Zombies when dropped nearby. Special items Item Description ---- ----------- Regeneration Indicator Indicates that a collectible is being regenerated. Human Behavior -------------- The key to completing the game is understanding the humans' behavior and using the humans to help you. To do this you must be clear on how the humans interact with Beacons and other objects. If you press Home to hail the humans to your tank, this will override all other behaviour. If the humans are within the beacon radius then they will go about their default behaviour. If you transport a human outside the beacon radius then the human will go about its default behaviour. Soldier - A soldier will attack Voraxians if they are nearby. If there is a gun turret nearby the soldier will use it. If there are no Voraxians nearby then a soldier will head for its beacon. Civilian - A civilian will collect power-ups if they are nearby and leave them at the beacon. If there are no power-ups nearby then a civilian will head for its beacon. Zombie - Humans cocooned by spiders become zombies. A zombie will always attempt to turn other humans into zombies. A zombie will self destruct in 2 minutes. If you transport the beacon then the humans outside the beacon radius will head towards their beacon. If, when outside its beacon radius, a human passes into the influence radius of another beacon then that beacon becomes its home beacon. For every human you save over your quota you will have an enhanced human on the next stage. So, if you save 12 humans when your quota was only 10 then you will have 2 enhanced humans on the next stage. An enhanced human is bigger, stronger and more effective in its tasks than ordinary humans. Controls -------- Mouse Control Function ------------- -------- Right mouse button (RMB) accelerate (double click for higher tank speed) Left mouse button (LMB) fire Alt + Mouse movement move tank turret up and down Alt + Mouse movement move aircraft from side to side Mouse movement vehicle direction Key Control Function ----------- -------- Home vehicle door open/close calling humans onboard End vehicle morph <> radar range lower/higher Shift accelerate (double click for higher tank speed) Ctrl fire Arrows vehicle direction Tab map view on/off [ ] cycle through inventory items Enter use selected inventory item Space bar rotates vehicle 180 degrees - + brightness down/up Alt + up & down arrows tank turret up and down Alt + up & down arrows move aircraft from side to side P pause game S shadows on/off T select homing missile target L lock onto selected target M toggle homing missile camera angles F1 cockpit view F2 1st person view F3 top down view F4 fixed camera orientation F5 fixed chase view F6 fixed rear view F7 left side view F8 right side view F9 free chase view Radar signatures ---------------- white dot human yellow dot power-up (flashing=fuel/shield) blue dot flying Voraxian red dot ground Voraxian purple dot Voraxian Factory Ship red square spacegate Scorched Planet(tm), (c) 1995,1996 by Criterion Studios. All rights reserved. Criterion Studios is a division of Criterion Software Ltd., a Canon Company. RenderWare is a registered trademark of Canon Inc. Pentium (R) is a registered trademark of Intel Corporation. Windows (R) is a registered trademark of Microsoft Corporation.