SKYHAWK ATTACK Created using Flight Sim Toolkit from DOMARK This simulation places you as a pilot flying a Skyhawk Attack aircraft. You are based on a fictitious group of islands under constant threat from your war hungry neighbours at some time during the early 1960's. You must defend your island with your squadron of aircraft from attack on all sides. There are some 22,500 sq km of area to investigate, vast areas are only ocean so be careful not to get lost. However, the enemy have valuable military assets that your squadron needs to destroy - so get on out there and Kick some Enemy Rear!!!! You can fly from Home Base Island at either Dawn, Noon or Night. Fly and practice a Refuelling Approach to a Vickers VC10 Tanker. Attempt a Deck Landing on an Aircraft Carrier, but watch out for other aricraft already in the landing pattern. The simulation contains fully detailed aircraft such as 1. VC10 Tankers with other aircraft filling up. 2. Vulcan Bombers 3. Vulcan Tankers 4. Huey Cobra Attack Gunships 5. Fully detailed Runways 6. Navigation Aids TO FLY THE MISSIONS In DOS enter the simulation directory and then type either :- S3.bat - for machines with S3 chipsets cards and then type a number or letter for each mission choice. or VESA.bat - for machines with vesa compliant cards and then type a number or letter for each mission choice. USE THE MAP 'Control M' gives you a situation display of your current position as well as that of any enemies in the area. Use this as though you were receiving control and information from an AWACS aircraft. This makes the game a little easier to play and gives the impression you are being vectored to targets. NDB Beacons These are located on various parts of the simulation world to give you a more graphic and easy way to find your way around. The NDB (Non Directional Beacon) sends out a radio signal which your aircraft can receive on the ADF (Automatic Direction Finder). This can be tuned into the 5 different transmitters in the game world. These are:- 100 -Home Base Island 200 -Kraski Main Island 300 -Frost Island (Friendly) 400 -Ocean Area 500 -Kraski Smaller Island EWR Transmitter VOR Beacons Homebase.......110 - 180 or 360 degrees ILS Carrier .......109.9 - 350 degrees for deck landing Enemy Island VOR Cluster....113 Airport........114 - 180 or 360 degrees ILS Airport........115 - 090 or 270 degrees ILS CONTROLS Throttle increase - 1 to 0 or + / - Engine on and off -E Wheel Brakes -W Airbrakes -B Gear up or down -G Flaps -S (three positions) Centre Stick -Z Rudder Left -, Rudder Right -. NDB (ADF) scan up -/ scan down -? VOR scan up -: scan down -; OBI Radial +2 degrees -{ Radial -2 degrees -[ ( Tune these in to act as ILS instruments giving direction but not glide slope). Chaff -C Flare -F Stores Jettison -J Weapon Select -Backspace or Joystick Button 2 Weapon Fire -Spacebar Lookforward -F1 Rigt -F2 Left -F3 Behind -Shift F1 Back Right -F5 Back Right -F6 Down -F9 Up -F10 Rotate Right -F8 Rotate Left -F7 Map View -Control M Missile View -Alt M Track View -V Back to Cockpit -Alt V Outside View -o Pause -P or Alt P Sky Shading -Alt S and Shift S Fast Time -Alt Z Quit -Alt X Simulation Menu -Esc CREDITS The Simulation and artwork including Cocpit design, mission screens and titles have been created by :- FOCUS PRODUCTIONS 26 Meadow Bank Dewsbury West Yorkshire ENGLAND