SKYHAWK ATTACK
Created using Flight Sim Toolkit from DOMARK

This simulation places you as a pilot flying a Skyhawk Attack
aircraft.  You are based on a fictitious group of islands under
constant threat from your war hungry neighbours at some time during
the early 1960's.
You must defend your island with your squadron of aircraft from
attack on all sides.
There are some 22,500 sq km of area to investigate, vast areas
are only ocean so be careful not to get lost. However, the enemy have 
valuable military assets that your squadron needs to destroy - so get
on out there and Kick some Enemy Rear!!!!
You can fly from Home Base Island at either Dawn, Noon or Night.
Fly and practice a Refuelling Approach to a Vickers VC10 Tanker.
Attempt a Deck Landing on an Aircraft Carrier, but watch out for
other aricraft already in the landing pattern.

The simulation contains fully detailed aircraft such as
1. VC10 Tankers with other aircraft filling up.
2. Vulcan Bombers
3. Vulcan Tankers
4. Huey Cobra Attack Gunships
5. Fully detailed Runways
6. Navigation Aids


TO FLY THE MISSIONS
In DOS enter the simulation directory
and then type either :-

S3.bat - for machines with S3 chipsets cards
and then type a number or letter for each mission choice.

or

VESA.bat - for machines with vesa compliant cards
and then type a number or letter for each mission choice.

USE THE MAP

'Control M' gives you a situation display of your current
position as well as that of any enemies in the area. Use this
as though you were receiving control and information from an
AWACS aircraft. This makes the game a little easier to play and 
gives the impression you are being vectored to targets.

NDB Beacons

These are located on various parts of the
simulation world to give you a more graphic and easy
way to find your way around. The NDB (Non Directional Beacon)
sends out a radio signal which your aircraft can receive on the
ADF (Automatic Direction Finder). This can be tuned
into the 5 different transmitters in the game world.
These are:-

100 -Home Base Island

200 -Kraski Main Island

300 -Frost Island (Friendly)

400 -Ocean Area 

500 -Kraski  Smaller Island EWR Transmitter


VOR Beacons                                                                     

Homebase.......110   -  180 or 360 degrees ILS                                                             
Carrier .......109.9 -  350 degrees for deck landing                                                 
Enemy Island    
VOR Cluster....113
Airport........114   -  180 or 360  degrees ILS
Airport........115   -  090 or 270 degrees ILS 

CONTROLS

Throttle increase - 1 to 0 or + / -      
Engine on and off  -E
Wheel Brakes -W
Airbrakes -B
Gear up or down -G
Flaps -S (three positions)
Centre Stick -Z
Rudder Left -,
Rudder Right -.
NDB (ADF) scan up -/
          scan down -?
VOR scan up -:
    scan down -;
OBI Radial +2 degrees -{
    Radial -2 degrees -[
( Tune these in to act as ILS instruments
giving direction but not glide slope).

Chaff -C
Flare -F
Stores Jettison -J
Weapon Select -Backspace or Joystick Button 2
Weapon Fire -Spacebar

Lookforward -F1
Rigt -F2
Left -F3
Behind -Shift F1
Back Right -F5
Back Right -F6
Down -F9
Up -F10
Rotate Right -F8
Rotate Left -F7
Map View  -Control M
Missile View -Alt M
Track View -V
Back to Cockpit -Alt V
Outside View -o
Pause -P or Alt P
Sky Shading -Alt S and Shift S
Fast Time -Alt Z
Quit -Alt X
Simulation Menu -Esc


CREDITS

The Simulation and artwork including Cocpit design,
mission screens and titles
have been created by :-

FOCUS PRODUCTIONS
26 Meadow Bank
Dewsbury
West Yorkshire
ENGLAND

