[Event "game-6 (15:00 all)"]
[Site "8 game match"]
[Date "1998.07.21"]
[Round "?"]
[White "Anand,V"]
[Black "Rebel10 (exp)"]
[Result "1/2-1/2"]
[WhiteElo "2795"]
[BlackElo "?"]
[ECO "A07"]

1. Nf3 d5 2. g3 { Anand avoids the main theoretical variations. } 2... 
Bg4 3. Bg2 Nf6 4. O-O Nc6 { Out of book Rebel produces this slightly inferior 
move. The knight shouldn't block the c-pawn. } 5. d3 { Anand doesn't try 
to take advantage of Black's last move. 5 d4 was possible, after which 
the knight on c6 looks a bit silly. } 5... e5 { Now we have a kind of Pirc-Ufimzev, 
with reversed colours. } 6. h3 Be6 7. a3 { White prefers a kind of Modern 
Defence setup, by means of a3 and b4. } 7... Be7 8. b4 a6 9. Bb2 Nd7 10. 
Nbd2 O-O 11. e3 f5 { Active play, like Rebel always does. } 12. c4 { With 
a little trick in mind: 13 Ng5! Bxg5 14 cxd5. } 12... dxc4 13. dxc4 Bf6 
14. Qc2 e4 { This move is possible, because White is not able to retake 
on d4 with a piece. Still, white's centre is getting stronger, but also 
after 10 minutes of thought Rebel would have played e5-e4. } 15. Nd4 Nxd4 
16. exd4 c6 17. Rfd1 Nb6 18. Bf1 Qc7 { A tense struggle lies ahead. Anand 
has the initiative on the queen's side, but he must be aware of moves like 
... e3, ... f4. In the meantime Black's pieces are well coordinated to 
catch up with the White pawns in the centre. } 19. Nb3 Qf7 20. Na5 Rfd8 
{ Always a difficult question: Which rook belongs on d8? 20 ... Rad8 seems 
playable as well, to keep the other rook at f8 and try for ... f5-f4. } 
21. a4 Rd7 { 21 ... Rac8 was better, to stop the advance b4-b5. } 22. b5 
axb5 23. axb5 Rc7 24. c5 { Maybe too hasty. Rebel's choices 24 Qb3 or 24 
bxc6 come into consideration. } 24... cxb5 25. Bxb5 Rcc8 26. Qe2 Nd5 27. 
Nc4 { White has the better chances now, although the situation is still 
pretty tense. } 27... Be7 28. Ne5 Qf6 { Moving the queen to h6 is not such 
a good idea. 28 ... Qf8 seems better. } 29. Bc4 Qh6 30. h4 Kh8 { A mistake, 
losing a pawn. The logical follow-up after moving the queen to h6 would 
have been the sharp 30 ... g5!? I think this would have given Anand a tough 
time. } 31. Bc1 { A very strong move. Now after 31 ... Qf6 32 Rxa8 Rxa8 
33 Qb2 Black will lose the b7-pawn. } 31... Rxa1 32. Bxh6 Nc3 33. Rxa1 
{ Vishy misses the easy 33 Bxg7+, winning a pawn and probably the game. 
} 33... Nxe2+ 34. Bxe2 gxh6 35. Ra7 { Now White hasn't much anymore. Better 
is 35 Rb1 or even 35 Rd1 (proposed by Rebel). } 35... Bf6 36. Rxb7 Bxe5 
37. dxe5 Rxc5 38. Re7 Bd5 39. Rd7 Bg8 { Forces the draw. } 40. Re7 Bd5 
41. Rd7 Bg8 42. Re7 Bd5 { Draw by repetition. Actually I claimed the draw 
after White's last move 42 Re7, stating that the computer was going to 
play 42 ... Bd5, leading to the move-repetition. Anand accepted. 1/2-1/2 
} 1/2-1/2

[Event "game-2"]
[Site "8 game match"]
[Date "1998.07.21"]
[Round "?"]
[White "Anand,V"]
[Black "Rebel10 (exp)"]
[Result "0-1"]
[WhiteElo "2795"]
[BlackElo "?"]
[ECO "D02"]

1. d4 d5 2. Nf3 Nf6 3. g3 { Rather passive and probably chosen to get Rebel 
out of its book as quickly as possible. } 3... g6 4. Bg2 Bg7 5. O-O O-O 
6. b3 { Rebel out of book. } 6... c5 7. Bb2 Ne4 8. c3 { Again passively 
played! } 8... Nc6 9. e3 Bg4 { I would prefer 9 ... b6, to get the bishop 
to a6 or b7. } 10. h3 cxd4 { A little trick: If 11 hxg4, then 11 ... dxc3 
and if the bishop moves, 12 ... c2 will follow. } 11. cxd4 Bf5 12. Nfd2 
{ Anand continues to play passively. More logical was 12 Nh4 and then 13 
Nd2 to get rid of the e4-knight. } 12... Nf6 { Preventing piece exchanges. 
} 13. Nc3 { Now the black c6-knights enters the White position. It was 
possible to play 13 a3 to prevent this. } 13... Nb4 14. Nf3 Nd3 { A so 
called 'octopus'. It appears that it is very difficult to get rid of this 
awsome knight. } 15. Ba3 Rc8 16. Ne2 Be4 17. Nh2 { This is too passive. 
Rebel expected the stronger 17 Ng5. Also 17 Nc1 to remove Nd3 was better. 
Perhaps Anand hoped to take advantage of the loose Black pieces. } 17... 
Bh6 18. Qd2 Re8 { Even after a longer thought Rebel prefers this somewhat 
srange move. More natural would be 18 ... Qd7, or 18 ... b5. } 19. Ng4 
{ This is a clear mistake! After 19 f3! Rc2! 20 Qxc2 Bxe3+ 21 Rf2! the 
game would end in perpetual check (try it out yourself!). Now Black is 
better. } 19... Nxg4 20. hxg4 Qc7 { Taking the c-file. } 21. Rfd1 { This 
was the last chance for Nc1. } 21... Qc2 22. Kf1 Qxd2 23. Rxd2 b5 { Keeping 
the pressure and preparing a brilliant piece sacrifice. } 24. f3 Bxe3 25. 
Rdd1 f5 { Fantastic! Vishy looked very surprised and nervous. Black opens 
the f-file to attack the poor white king. } 26. fxe4 fxe4 27. Rxd3 { It 
is understandable that Anand wants to get rid of the huge knight on d3, 
but after the game we found out that 27 Nf4 was the only chance to fight. 
Now it is all over. } 27... exd3 28. Nf4 Rc2 29. Bxd5+ e6 { And there is 
no defence: 30 Bxe6+ Rxe6 31 Nxe6 Rf2+ 32 Ke1 d2+ 33 Kd1 Rf1+ followed 
by 34 ... Rxa1 and 35 ... d1Q. So Anand resigned. 0-1 } 0-1

[Event "game-4"]
[Site "8 game match"]
[Date "1998.07.21"]
[Round "?"]
[White "Anand,V"]
[Black "Rebel10 (exp)"]
[Result "1-0"]
[WhiteElo "2795"]
[BlackElo "?"]
[ECO "A12"]

1. c4 c6 2. Nf3 d5 3. b3 Bg4 4. Bb2 Nd7 5. e3 Ngf6 6. h3 { End of Rebel's 
book, that expected 6 Be2. } 6... Bxf3 7. Qxf3 e6 8. Nc3 dxc4 { Positionally 
speaking not a good move. Logical is 8 ... Bd6. } 9. bxc4 Ne5 10. Qe2 Bb4 
{ Striving for complications. On 11 d4 it's possible to play 11 ... Ne4. 
} 11. f4 { A mistake, missing Black's reply. Probably 11 d4 is best anyway. 
} 11... Bxc3 { Not a trivial move! But the point comes one move later. 
} 12. Bxc3 Ne4 { Threatening 13 ... Ng3, 13 ... Qh4+ and 13 ... Nxc3. } 
13. O-O-O Ng3 { This is wrong. Rebel needs a few minutes on the AMD K6 
450 MHz to find the right move: 13 ... Nxc3! 14 dxc3 Nd7, followed by 15 
... Qe7 and 16 ... Nc5 with advantage to Black. } 14. Qe1 Nxh1 15. Bxe5 
Qa5 16. Be2 Qxa2 17. Qxh1 O-O 18. g4 { Not to attack, but to clear the 
path for the manoeuvre Qh1-e4-c2. Anand rightly tries to exchange queens, 
after which his bishops are very strong in the ending. } 18... a5 19. Qe4 
a4 20. Qc2 Qxc2+ { This exchange gives Anand a won ending. The only chance 
was 20 ... Qa3+, to avoid the exchange. } 21. Kxc2 Rfc8 22. Kb2 a3+ 23. 
Ka2 f6 24. Bc3 Ra7 { Black is helpless against the bishops and the weaknesses 
on a3 and b7. The rest of the game requires no comment. } 25. Rb1 Kf8 26. 
h4 Ke8 27. g5 Ke7 28. Rg1 fxg5 29. hxg5 c5 30. Bxg7 Kf7 31. Bc3 Rc7 32. 
Rh1 Ke8 33. Bg4 Re7 { Rebel resigns. 1-0 } 1-0

[Event "game-7 (40/2:00 all 1:00)"]
[Site "8 game match"]
[Date "1998.07.22"]
[Round "?"]
[White "Anand,V"]
[Black "Rebel10 (exp)"]
[Result "1/2-1/2"]
[WhiteElo "2795"]
[BlackElo "?"]
[ECO "D07"]

1. d4 d5 2. c4 Nc6 { I chose this opening because I wanted an unbalanced 
game for Rebel, relying on the surprise value. Playing a Queen's Indian 
or a Queen's gambit instead, was probably exactly Anand was hoping for. 
He knows too much about this opening, so lets play unorthodox! } 3. e3 
{ A small success: Anand avoids the main theoretical lines, starting with 
3 cxd5, 3 Nc3 or 3 Nf3. } 3... e5 4. Nf3 Bg4 5. Nc3 { Rebel had 5 Qb3 and 
5 dxe5 in its book. Now it had to think for the first time. } 5... exd4 
6. Nxd5 Nf6 7. Qb3 Bxf3 8. gxf3 Rb8 { White has the two bishops and is 
probably better here, but I liked the course of the game sofar. It's no 
quiet position, in which the number 2 in the world can play positionally. 
} 9. Bd2 Bd6 10. O-O-O O-O { I was very satisfied with the outcome of the 
opening: Rebel has a solid position, with no weaknesses and a clear aim: 
Attack the White king. } 11. Kb1 { The tournament bulletin condemns this 
move, claiming it's a routine move. They propose 11 e4 instead. } 11... 
Nxd5 12. cxd5 Ne5 { Nicely played by Rebel. Of course 13 exd4 wins a pawn, 
but after 13 ... Ng6 Black controls f4 and the White pawns are very weak. 
} 13. Be2 Re8 14. h4 { To push the pawn to h5, after which exd4 becomes 
a threat (the Black knight cannot go to g6 anymore). } 14... c5 { Starting 
the counterattack and defending the pawn on d4. } 15. f4 Nd7 16. Bf3 { 
Supporting the advance e3-e4. White's plan is to get the pawns e4, f4 and 
d5 rolling. Black attacks on the queen's side. } 16... b5 { There we go. 
I began to like the Black position more and more. I guess Vishy wanted 
to have a much more quiet game today! } 17. Qd3 Qf6 { A nice place for 
the queen, also stopping the advance e3-e4 because of the pressure on f4. 
} 18. Bc1 dxe3 19. fxe3 c4 20. Qc2 Nc5 21. h5 Nd3 { For the second time 
this match Rebel gets an octopus on d3. See also game 2. } 22. Rxd3 { Rebel 
didn't expect this exchange sac, but I was sure Anand would play this. 
It almost came without thinking. In return White gets two bishops and a 
pawn. For a moment Black's attack is gone and he has to concentrate on 
the White pawnroller in the centre. } 22... cxd3 23. Qxd3 Rec8 { Well played. 
Rebel finds a way to bring new life into the Black attack. } 24. Bd2 b4 
{ Keeping the bishop away from c3. } 25. Be4 Qh6 { The only good move. 
25 ... h6 was my first impression, but then 26 Bf5  rook moves 27 e4 comes 
and the pawns go forward. White is better in that case. } 26. Bg2 { Criticised 
by Anand after the match. He underestimated Black's 27th. On the other 
hand it is difficult for White to find a proper plan. His pawns are still 
not able to move. } 26... Rc7 27. Rf1 b3 { Here it is. Now Anand was visibly 
getting nervous, as Black's attack suddenly is very strong. The natural 
28 a3 would allow the black rook to come to c2, and also sacrifices like 
Bxa3 are hanging in the air. } 28. e4 { There is no way back! Now we get 
a very, very interesting game. } 28... bxa2+ 29. Ka1 { Of course any computer 
would play 29 Kxa2 here, which is very bad. The White king uses the black 
a2-pawn as a shelter. After Kxa2 the a-file would be wide open to the black 
attack. } 29... Rcb7 30. Bc1 Bc5 { A crushing move. The idea is ... Rb3, 
... Qb6 and ... Bd4 and White is going to get crushed on b2. Rebel's evaluation 
now showed a big advantage to Black. } 31. e5 { Trying to shut the door 
to b6 by means of d5-d6. } 31... Rb3 32. Qc2 Bd4 { If 32 ... Qb6, then 
White has the defence 33 d6 Bd4 34 d7! } 33. d6 Bxb2+ { Too early! After 
the game we found out that Rebel could have won with the brilliant 33 ... 
Qe6! 34 Bc6 Rc3!! 35 bxc3 Qc4! On my Pentium 200 Mhz MMX Rebel 9 needs 
around 11 minutes to find this move. } 34. Bxb2 Rxb2 35. Qxb2 Rxb2 36. 
Kxb2 g5 { A very surprising move, but Rebel saw that after the normal 36 
... Qxh5 White has 37 Rc1, with back rank problems. Analysis after the 
game confirmed that there is no win for Black. } 37. Bf3 { Well played. 
Anand finds the line that secures a draw. } 37... gxf4 38. Rd1 Qe6 39. 
d7 { The point. Anand's passed d7-pawn is a monster, killing all Black's 
hopes. } 39... Qxe5+ 40. Kxa2 Qa5+ { As I saw absolutely no way to make 
progress (Anand looked convinced, too), I offered a draw. Anand accepted 
and said after the last game the position is drawn. A very exciting game, 
one to be very proud of. Rebel played great chess IMO.  1/2-1/2 } 1/2-1/2

[Event "game-8"]
[Site "8 game match"]
[Date "1998.07.23"]
[Round "?"]
[White "Rebel10 (exp)"]
[Black "Anand,V"]
[Result "0-1"]
[WhiteElo "?"]
[BlackElo "2795"]
[ECO "E12"]

1. d4 { A difficult choice. From a computer's point of view 1 e4 is the 
most likely choice to be played, but I like surprises and I had something 
in mind. } 1... Nf6 2. c4 e6 { Whoops, didn't count on that one. In the 
specially prepared openingbook I counted on the Grunfeld, the Queen's Gambit 
Accepted and the Slav. Also the Queen's Indian was prepared, but less thoroughly 
than the other openings. } 3. Nf3 b6 4. a3 { During the game I wished I 
had chosen 4 g3 instead. But 4 a3 is not bad at all, leading to a lively 
game. The move is still popular and 4 g3 leads to a much more quiet game. 
} 4... Bb7 5. Nc3 d5 6. cxd5 Nxd5 7. Qc2 Nxc3 8. bxc3 Nd7 9. e4 c5 10. 
Bf4 Qc8 { Out of book. Rebel only knows 10 ... Be7 and 10 ... cxd4. I must 
confess that I thought that 10 ... Qc8 was a novelty, because I had never 
seen it before. } 11. Bb5 { Heavily criticised, because the bookmove 11 
d5 scored a clear 3-0 for White recently. But this is nonsense IMO: A great 
player like Anand would NEVER play 10 ... Qc8 if this can be refuted by 
11 d5. Anand confirmed after the game that Rebel's move 11 Bb5 is a good 
one. } 11... a6 12. Bxd7+ Qxd7 13. Ne5 Qc8 { Rebel expected 13 ... Qd8 
14 Rd1. } 14. Qd3 { An interesting move. First Rebel wanted to play 14 
Nc4, but the reply 14 ... Qc6 is sufficient in that case. } 14... b5 { 
Stops 15 Nc4, but overlooks White's next move. Maybe it was better to complete 
development first. } 15. Qf3 { Very surprising! The main idea is 15 ... 
Be7? 16 Bg5! It is very difficult to find a good move for Black here. } 
15... Bd6 { A brilliant solution. Anand gives some material to reach an 
unclear ending. Other moves have been analysed, but all seem insufficient. 
All in all anand used about 20 minutes to come to this decision. Again 
no quiet game! } 16. Nxf7 { Immediately indicating an evaluation of +2, 
but this is far too optimistic! } 16... Bxf4 17. Nxh8 Qc7 18. Qh5+ { Less 
good is 18 g3 Bh6! Black plans 19 ... 0-0-0 20 Nf7 Rf8. } 18... g6 19. 
Nxg6 hxg6 20. Qxg6+ Qf7 21. Qxf7+ Kxf7 { So White has rook + 3 pawns for 
2 bishops. But one pawn will fall (d4 is weak) and it is not easy to get 
the pawns on the king's side going. According to Anand the ending is unclear. 
Most chess programs, though, still think White is clearly better. } 22. 
g3 { Rebel was debating between this move and 22 f3. After 22 g3 the move 
22 ... Bxe4?? fails to 23 f3 Bxf3 24 Rf1 winning a piece. } 22... Bh6 23. 
f3 cxd4 24. cxd4 Rc8 { Taking control of the c-file. Because of the weaknesses 
on d4 and a3, Black is always able to win back one pawn. } 25. h4 { This 
is a clear mistake. Anand indicated after the game that 25 Ke2 should be 
played, with a very unclear endgame. } 25... Rc2 { This rook is seriously 
hampering White's game. } 26. g4 Be3 27. h5 Kg7 { Stopping the pawns. Note 
how useless the White king's side pawns are. } 28. Rd1 a5 { Planning b5-b4 
creating a strong passed pawn. White has to activate the h1-rook quickly, 
or else it is over. } 29. d5 exd5 30. Rh3 { Not a nice move, but it contains 
a little trick. Rebel first wanted to play the normal 30 exd5, but then 
30 ... b4, or first 30 ... Ba6 followed by 31 ... b4 would have been decisive. 
} 30... b4 31. axb4 axb4 32. f4 { Here it is. White finally activates his 
unfortunate rook. The tactical point is 32 ... d4?? 33 Rxe3 dxe3 34 Rd7+. 
} 32... Bf2+ 33. Kf1 Bc5 { The cleanest way. } 34. Ke1 d4 { Creating a 
second passed pawn. Because the White pawns cannot accomplish anything, 
the game is over. } 35. e5 Rc3 { Securing the further advance of the pawns. 
} 36. Rh2 b3 37. h6+ Kh7 { Here I resigned the game before Rebel could 
play 38 Rb2. White's game is hopeless. 0-1 } 38. Rb2 0-1

[Event "game-1"]
[Site "8 game match"]
[Date "1998.07.21"]
[Round "?"]
[White "Rebel10 (exp)"]
[Black "Anand,V"]
[Result "1-0"]
[WhiteElo "?"]
[BlackElo "2795"]
[ECO "E61"]

1. d4 Nf6 2. c4 g6 3. Nc3 d5 4. cxd5 Nxd5 5. e4 Nxc3 6. bxc3 Bg7 7. Bc4 
O-O 8. Ne2 c5 9. O-O Nc6 10. Be3 Bg4 11. f3 Bd7 { An unusual variation. 
More usual is 11 ... Na5. Rebel's following move was still in its book. 
} 12. Rb1 Qc7 { Rebel's book expected 12 ... Na5. Now the chessprogram 
had to think for the very first time. } 13. Nf4 { Also after a longer think 
Rebel sticks to this logical move. White tries to take advantage of the 
unusual c7-square for the Black queen by means of Nf4-d5. } 13... e6 14. 
Be2 { A serious alternative would have been 14. d5. Rebel's move removes 
the bishop to Nc6-a5 attacks. } 14... Ne7 { Preventing 15 d5, but the knight 
is very passive at e7. More active was 14 ... Rad8 or Rfd8. } 15. Qb3 b6 
{ Already the losing mistake! Much stronger was either 15 ... Rab8, or 
Rebel's choice 15 ... b5!? } 16. dxc5 bxc5 17. Qa3 { Very strong. c5 is 
a big weakness. Note that the undefended knight on e7 prevents the answer 
... c5-c4. } 17... Be5 { Played after prolonged thought. It is the only 
way to defend c5. } 18. g3 Bd6 19. Rfd1 { Simply threatening 20 Rxd6. There 
is not much Black can do about that. } 19... Rfb8 { Trying to get some 
active counterplay. 19 ... Rac8 or Rfc8 would allow 20 Ba6, or even 20 
Rb1-b2-d2 with huge pressure and winning material. } 20. Rxb8+ Rxb8 21. 
Rxd6 { Of course. It appears that Black's threats are not dangerous. } 
21... Qxd6 22. Bxc5 Qd2 23. Bxe7 Rb7 { Equal to resigning. But 23 ... Rb1+ 
or 23 ... e5 also was insufficient. } 24. Qa5 Be8 25. Bb4 Qe3+ 26. Kg2 
{ Now the only move is 26 ... Qb6, leaving no hope of salvation. Anand 
resigned. A spectecular start from Rebel's point of view.  1-0 } 1-0

[Event "game-3"]
[Site "8 game match"]
[Date "1998.07.21"]
[Round "?"]
[White "Rebel10 (exp)"]
[Black "Anand,V"]
[Result "1-0"]
[WhiteElo "?"]
[BlackElo "2795"]
[ECO "A41"]

1. d4 d6 { Surprise, I've never seen Vishy playing this before. } 2. e4 
g6 3. Nc3 Bg7 4. f4 { IMO this agressive continuation is best for a chess 
program. } 4... c6 5. Nf3 Bg4 6. Be3 Nd7 { More usual is 6 ... Qb6. } 7. 
h3 Bxf3 8. Qxf3 e6 9. O-O-O d5 { Rebel had 9 ... Ne7 in its book. } 10. 
g4 { Rebel was debating between this and 10 f5!? After a longer think Rebel 
would have preferred 10 f5!?, which is an interesting continuation. But 
also 10 g4 is perfectly playable, of course. } 10... Ne7 11. h4 { Impressive, 
these white pawns! } 11... b5 { Preparing a counterattack on the queen's 
side. Rebel expected 11 ... h5. } 12. h5 b4 13. h6 { This isn't good. White 
should open the king's side, not close it. The normal move was 13 Ne2, 
with an interesting fight coming up. } 13... Bf8 14. Ne2 dxe4 15. Qxe4 
Nd5 { A strong position for the black knight. The white attack has come 
to a standstill. } 16. Bg2 Be7 17. Bd2 O-O 18. Qd3 { White should try a 
plan involving f4-f5, but it is clear that the white pawn on h6 prevents 
a huge attack. It might even be better if this pawn was off the board. 
} 18... N7f6 19. g5 { Now Black is clearly better. Rebel abandons the f5-square 
and has no counterplay at all. } 19... Ne8 20. Ng3 a5 21. Rde1 Nd6 { Simple 
chess by Anand. The other knight goes to f5. White has no play and Black 
can attack with a5-a4. } 22. Qe2 Re8 23. Rhf1 Bf8 24. Ne4 Nf5 25. Qd3 Qb6 
26. c3 { The losing move. White opens up the b-file, black only needs to 
say 'thank you'! Of course White's only chance was to keep the position 
as closed as possible. My guess would be 26 Kb1 and hope for the best. 
} 26... bxc3 27. Bxc3 Red8 28. Bh3 Be7 { Rebel prefers 28 ... Qb5, as 29 
Qxb5 cxb5 would lose material. } 29. Bxf5 { To get rid of the pressure 
on d4, but now the white squares are gone (especially e4). } 29... exf5 
30. Nd2 Qc7 { Winning the pawn on f4. Black is winning. } 31. Rg1 Bd6 32. 
Kb1 Bxf4 { 32 ... Nxf4 was possible as well. } 33. Nc4 a4 { A variation 
by Rebel: 33 ... c5!? 34 dxc5 Qxc5 35 Qd4 Qxd4 36 Bxd4 and Black has the 
advantage. } 34. Bd2 Re8 { Again 34 ... c5 looks a serious continuation. 
} 35. Rxe8+ Rxe8 36. Qc2 Bxd2 37. Qxd2 Re4 { Rebel thinks this move is 
a mistake, costing Black the largest part of his advantage. The computer 
prefers 37 ... Qf4 instead. } 38. Rc1 { With the simple idea of 39 Ne5, 
attacking the c6-pawn. } 38... Ne7 { After 10 minutes Rebel would have 
played 38 ... Re6, only scoring +0.28 for Black. } 39. Qc3 { Contains the 
strong threat 40 d5! } 39... Nd5 40. Qd2 Re6 41. Ne5 Qb6 { 41. ... f6!? 
is interesting. } 42. Rc4 Qb5 { A strong move, activating the queen and 
threatening 43 ... Rxe5. } 43. Rc5 Qf1+ 44. Qc1 Qxc1+ 45. Kxc1 f6 { Of 
course. Black gets two connected passed pawns: g6 and f5. White gets his 
pawn back, but I am sure Black still is better in this ending. } 46. gxf6 
Nxf6 47. Ra5 { The a-pawn is more important than the c6-pawn. White tries 
to get a passed a-pawn, trying to compensate for the g6 and f5 pawns. } 
47... Kf8 { To activate the king. After 10 minutes on my Pentium MMX 200 
MHz Rebel plays 47 ... Ne8 as Black. As tempi are very important in this 
ending, 47 ... g5 merits consideration. } 48. Ra8+ { A strong check. The 
black king is worse on e7, compared to the better square f8. } 48... Ke7 
49. Rxa4 Rd6 { Again losing time, but it appears that the ending is not 
so clear anymore. White has gained a lot of counterplay. Probably 47 ... 
Kf8 is the cause of this. } 50. Rc4 g5 { Finally, although Rebel prefers 
50 ... Ke6 to activate the king. } 51. a4 g4 52. a5 g3 { This looks like 
a mistake, because it is now easy for White to stop the Black pawns by 
putting a knight on f3. } 53. Rc3 { 53 a6 could be played. } 53... f4 54. 
a6 g2 55. Nf3 Nd5 56. a7 Nc7 57. Rb3 { Now White is compeletely winning. 
} 57... Rd8 58. Rb8 Kd7 59. Kd1 { The a7-pawn is keeping all Black's pieces 
busy. In the meantime Rebel simply plans Kd1-e2-f2xg2 and Ng5, winning 
pawn h7. It's all over! } 59... Na8 60. Ke2 Kc7 61. Rxd8 Kxd8 62. Kf2 { 
Here Vishy resigned. 1-0 } 1-0

[Event "game-5 (15:00 all)"]
[Site "8 game match"]
[Date "1998.07.21"]
[Round "?"]
[White "Rebel10 (exp)"]
[Black "Anand,V"]
[Result "1-0"]
[WhiteElo "?"]
[BlackElo "2795"]
[ECO "B18"]

1. e4 c6 { The Caro Kann didn't come as a surprise, since Anand played 
this opening several times this year. } 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Bf5 
{ A small surprise, as Anand preferred 4 ... Nd7 earlier this year. } 5. 
Ng3 Bg6 6. h4 h6 7. h5 Bh7 8. Nf3 Nf6 9. Bd3 Bxd3 10. Qxd3 e6 11. Bd2 Be7 
12. O-O-O O-O 13. Ne5 { With the idea of f4, Ne4 and g4 to start an attack 
on the Black king. } 13... Nbd7 14. f4 c5 15. Bc3 { Criticised in the tournament 
bulletin. A possible alternative would be 15 Ne4. } 15... Nd5 16. dxc5 
Nxc5 17. Qf3 Rc8 { A bit strange. 17 ... Qc7 looks normal, after which 
Black has a good position. Play might continue 18 Bd4 Rac8 19 Kb1. } 18. 
Nf5 { Rebel takes the first opportunity to complicate the game. } 18... 
exf5 { Anand used a lot of time for this more or less forced move. After 
f.e. 18 ... Na4 White has 19 Nxh6+! gxh6 20 Qg4+. } 19. Rxd5 Qc7 20. Qh3 
{ As this doesn't win a pawn, 20 Rhd1 was better. After some thought Rebel 
also thinks Rhd1 is the best move. } 20... Ne4 { Very well played. Anand 
temporarely gives up a piece, to obtain a dangerous attack. } 21. Rd7 Qc5 
22. Nd3 Qc4 { The point. Black takes on a2 with the queen, threatening 
mate through ... Qa1. White has to give up an exchange to deal with the 
threats. } 23. Rxe7 Qxa2 24. Rxe4 fxe4 25. Nb4 { From a materialistic point 
of view White is not in a bad shape. Still, his knight on b4 is rather 
shaky and also the pawn on e4 can become strong. Anand has only one problem: 
he has not much time left.... } 25... Qa1+ 26. Kd2 Rfd8+ 27. Ke2 Qa4 28. 
Qf5 { Here Vishy used his remaining time, didn't find a solution and lost 
on time! A pity this exciting game had to finish in such a way. After 28 
... a5 29 b3 Qd7 30 Qxd7 Rxd7 31 Na2 the ending looks better for Black. 
1-0 } 1-0

