$OBJECTIVE The object of the game is to find a way inside the Museum of ZZT and to make out with as many collectibles as possible before the police arrive. Return to the Fiat's trunk to load your stolen goods. Open the car door when it's time to call it a night. Aim for a high score! $THE TIMER Your torches represent the time remaining until they're here. They amount to roughly 1 torch per second, but time is more complex than that even without considering ZZT's timing situation. Touch objects to interact with them. Many object provide prompts for what to do next. These typically have a number in brackets afterwards. That is the cost in time of performing that action. You can carry as many items as you like, but the more you carry the faster time decreases. This is done in awkward bursts so be very aware of your remaining time! You gems represent how many items you're currently holding. $GETTING CAUGHT Security lasers are the main hazard to avoid on your mission. If you are struck by a beam, you'll be kicked out of the Museum. Don't get smart and think that you can use this to exit the Museum faster. If you're kicked out, you'll have to delete the security footage before you're allowed to drive away. This can be done in the control room, but you'll need to find a way inside there first...