
THE IMPORTANCE OF ATTRIBUTES:

NOTE:(16+, 5-) MEANS THAT 1 IS ADDED FOR EACH
POINT 16 AND ABOVE, AND THAT 1 IS SUBTRACTED FOR
EACH POINT 5 AND BELOW.

STRENGTH:
1.  (16+, 5-) TO HIT AND TO DAMAGE IN MELEE
    COMBAT
2.  WHEN MULTIPLIED BY 100 EQUALS GOLD CARRYING
    LIMIT

INTELLIGENCE:
1.  WHEN DIVIDED BY 2 AND MULTIPLIED BY 5 EQUALS
    PERCENT CHANCE FOR CERTAIN SPECIAL POWERS TO
    SUCCEED

JUDGMENT:
1.  WHEN DIVIDED BY 2 AND MULTIPLIED BY 5 EQUALS
    PERCENT CHANCE FOR CERTAIN SPECIAL POWERS TO
    SUCCEED
2.  (16+, 5-) TO SAVING THROW

AGILITY:
1.  WHEN DIVIDED BY 2 AND MULTIPLIED BY 5 EQUALS
    PERCENT CHANCE TO AVOID A TRAP
2.  (16+, 5-) TO DEFENSE
3.  (16+, 5-) TO HIT WHEN USING A RANGED WEAPON

ENDURANCE:
1.  (16+, 5-) TO INJURY LIMIT PER LEVEL OF EXPER-
    IENCE
2.  WHEN MULTIPLIED BY 5 EQUALS PERCENT CHANCE
    TO END THE EFFECTS OF PARALYZATION

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