BOMBS AND BUGS V3.0 from AWKWARD Software Programed by Stefan Eilert Graphics by Hendrik Dijkstra and Stefan Eilert Sounds and music by Uli Baier Many thanks: ------------ - for 'Allegro': Shawn Hargreaves and eveyone who contributed to it (http://www.talula.demon.co.uk/allegro/) - for DJGPP V2: DJ Delorie (http://www.delorie.com/) - for CWSDPMI: Charles W Sandmann (ftp://x2ftp.oulu.fi/pub/msdos/programming/djgpp/v2misc/) Inhalt ------ 1.0 What's this? 1.1 System requirements 1.2 Installation 1.3 Shareware restrictions 2.0 How to play 2.1 Controls 2.2 Power-Ups 3.0 The menus 3.1 The bugs menu 3.2 The arena menu 3.3 The options menu 4.0 Problems 5.0 Contact 6.0 Legal stuff 1.0 What's this? ---------------- 'Bombs and Bugs' is a small but funny game for up to four human players. The computer can control as many bugs as you like, but it's much more fun with some friends. It's all about running around in a labyrinth, lay bombs and try to survive. The last one is the winner. Sounds not very nice - it isn't. But it's fun!!! Additional you can download new graphics for 'Bombs and Bugs' from our homepage. Just visit us from time to time to look for new goodies. http://awkward.hypermart.net 1.1 System requirements ----------------------- - a fast 486 cpu or better - at least 4MB RAM - SVGA graphics adapter, VESA compatible would be nice Not required, but recommended to increase fun: - SoundBlaster compatible sound card - one or two gamepads/joysticks for the third and fourth player - a few good friends 1.2 Installation ---------------- Usually Installation is not needed. Just copy all files to a directory of your choice and run 'bugs.exe'. If the game doesn't recognize your sound card, try running 'setup.exe' and change settings manually. The first time you start 'Bombs and Bugs' you can choose between English or German language. This (along with all other options) will be saved to a small file called 'bugs.cfg'. 1.3 Shareware restrictions -------------------------- This shareware version has some small restrictions, you can see them as some kind of 'motivation' to buy the full version. How you get it? Just take a look at 'RegEng.txt' for further information. In the shareware some menu options are disabled and you only get one bug graphic (four in the full version) and one level graphic (instead of five). When you purchase a registration key for 'Bombs and Bugs' and put it into the game directory all restrictions are gone. Only the full version is capable of using the additional graphics from our webpage. 2.0 How to play --------------- After starting 'bugs.exe' you get to the main menu. Simply choose 'Start' to play the game. All other menu topics are described later. The playing arena consists of solid and destroyable stones. The destroyable ones can contain some nice power-ups to improve your poor little bug. To destroy a stone, you need to put a bomb next to it. The explosion will destroy all non-solid stones in its vincinity. If you are touched by an explosion you will die (or loose a shield, one of the power-ups, you can collect). If a bug dies all his collected power-ups will fly around, eventually landing somewhere in the arena and can then be collected again by the other players. The last bug standing wins the round and gets five points. Whoever has the most points after a given number of rounds, wins. Some additional rules: - Bombs are like stones: They block your way. Once layed you cannot cross them. - All bombs have a time fuse by default. The time can be altered with power-ups. - An explosion iginites all bombs it touches. You can increase the size of the explosions with a power-up. - Explosions destroy power-ups, bugs and all non-solid stones they touch. - If you have layed a bomb you cannot place bombs for a few seconds. This timespan can be shortend with a power-up. 2.1 Controls ------------ Player one: Keyboard1 ('w'= up, 'd'= right, 's'= down, 'a'= left, 'g'= lay bomb, 'h'= activate special power-up). Player two: Keyboard2 (Cursor keys and 'Return' or 'Enter' to lay bombs. The big plus-key is your special power-up button). Player three: Gamepad/joystick1 Player four: Gamepad/joystick2. You need a standard Y-cable to attach two pads/sticks to your gameport. Attention: The pads/sticks have to be connected when you start 'Bombs and Bugs' or the game will not activate them. Just press 'F1' to pause the game and 'ESC' to quit a round. 2.2 Power-ups ------------- Big yellow star: Increase explosion. Collect up to seven of them. Plain black bomb: You can lay bombs faster. You can collect five of them. Clock with a minus: The bomb takes less time till it ignites. The shortest time is one second. Clock with a plus: The bomb takes more time. The longest time is nine seconds. Shield: The bug survives one explosion. You can carry as much as five shields at a time. Evil face: You loose all your power-ups. There are three special power-ups. You can only carry one at a time. If you collect another, you loose the first. Arrow: Speed-up: The bug gets faster. Bomb with arrow: If you press your special power-up button, you can bowl a bomb across the arena. If it touches anything it explodes! The shorter your fuse is, the faster the bomb move. Bomb with remote control: Every bomb you lay takes ten times more to iginite. But if you press your special power-up button, all bombs you placed explode at once! You can the how much power-ups you collected on the right side of the screen just under your bug's face. 3.0 The menus ------------- The control of the menus is very easy: Use the cursor key 'up' and 'down' to choose a topic and press 'left' or 'right' to change it (if there are two arrows pointing away from the topic), or press 'return'/'enter' to select this topic (if the arrows point towards it). Selecting 'back' or pressing 'ESC' takes you back to the last menu. 3.1 The bugs menu ------------------ First select the player you like to change. In the next menu you can change his look, his colors and if he is controled by a player, the computer or if he switshed off. There are two levels for the computer: 'nice' (usually gets power-ups first, then attacks other players) or 'mean' (the other way round, very annoying). 3.2 The arena menu ------------------ You can change the arena graphic set or choose 'random' and let the computer decide. 3.3 The options menu -------------------- Here you get three sub menus: Game optins: - Choose where your bugs start: in the corners or at random positions. - Change the number of rounds a match takes and how long a round should be. - Change the language. Graphics options: - Should a big explosion make the screen tremble? This can cause problems on slower computers. - Flying rubble after explosions on/off. Turn off on slower machines. - Do you like to see the power-ups fly around after a bug dies? If you turn this off they just appear on random tiles. Again, switch this off it the game is too slow. Sound options: - Change volume of the music and sound effects. - Flip speakers if the sounds appear on the wrong side. 4.0 Problems ------------ Here are some of the most frequently asked questions about 'Bombs and Bugs': Question: If I start 'Bombs and Bugs' using Windows, I get an error that my sound card is currently in use. Solution: Windows sometimes plays a sound if it starts a program. Just start it from a DOS box (change in the directory where you copied the game and type 'bugs.exe') or switch the Windows sounds off. Question: Sometimes the game gets incredibly slow. Especially when there are many computer controlled bugs. Solution: Turn off all graphic options. Try also to keep the number of computer bugs low on slower machines. Question: If I start the game, the music is much too loud!!! Solution: Sometimes it helps just to quit the game and start it again. Or try adjusting the music volume in the sound menu. If you have another problem, just email 'help@awkward.hypermart.net'. We try to help you then. Just send a precise description of your problem. 5.0 Contact ----------- Snail mail: AWKWARD-Software Stefan Eilert In den Heidekämpen 44 49088 Osnabrück Germany World Wide Web: http://awkward.hypermart.net Email: info@awkward.hypermart.net 6.0 Legal stuff --------------- Alle copyrights of 'Bombs and Bugs' belong to AWKWARD Software. You are not allowed to re-use or change any part of the game. CWSDPMI is a exception. Take a look at its homepage for further information. AWKWARD Software is not liable for any problems or damages caused by using this software. But we always try to locate bugs and solve problems. Only the shareware version is freely distributable. Nobody is allowed to distribute his/her registration key. It is not allowed to charge money for the distribution of the shareware version. Exceptions have to be discussed with AWKWARD Software. (c) 1997-99 AWKWARD Software