These first 15 rooms were created by Doug Beeferman. +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-db-01.dat) KNOWN SOLUTION | | ---- ------------------------ -------------- | | 1 The Lobby. 15 moves | | 2 No problem. 53 " | | 3 Think ahead. 85 " | | 4 Choices, choices. 41 " | | 5 You can do it! 77 " | | 6 Chain reaction. 45 " | | 7 Your guess... 31 " | | 8 Go with the flow. 31 " | | 9 Don't get zapped! 26 " | | 10 Prioritize! 86 " | | 11 Fifty-fifty. 61 " | | 12 Move it or lose it. 138 " | | 13 Zapperland. 26 " | | 14 Logistics. 75 " | | 15 Last but not least. 92 " | +------------------------------------------------------------+ These next 60 rooms (four volumes) I created myself. +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-edc-01.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 16 Welcome to CyberBox. 141 moves | | 17 Easy does it. 123 " | | 18 Don't worry, be happy! 73 " | | 19 No room for error, here. 117 " | | 20 Even my G'ma could do this! 97 " | | 21 71 moves and you're outta here! 71 " | | 22 Just push 'em out of the way. 215 " | | 23 Hey you, quit following me! 115 " | | 24 So close and yet so far... 100 " | | 25 Clearing a path thru the snow. 106 " | | 26 Two steps to this one. 258 " | | 27 Zapperland II. 31 " | | 28 The Storage Shed. 385 " | | 29 Those dang Pullers! 301 " | | 30 But Ma, this looks so easy! 162 " | +------------------------------------------------------------+ +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-edc-02.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 31 Tic-Tac-Toe. 33 moves | | 32 Piece of cake. 144 " | | 33 The Lawn Mower. 25 " | | 34 Give up one and bring back two. 133 " | | 35 Once, twice, three times a lady. 137 " | | 36 Do Wa Diddy-Diddy Dum Diddy-Do. 153 " | | 37 Move it or lose it II. 283 " | | 38 Don't be fooled! 142 " | | 39 Mirror image? Not quite! 62 " | | 40 The Spider. 99 " | | 41 The Mine Field. 122 " | | 42 Follow the yellow brick road. 76 " | | 43 Back and forth. 119 " | | 44 The Active Hallway. 260 " | | 45 Simple, but effective. 501 " | +------------------------------------------------------------+ +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-edc-03.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 46 Let's not get zapped! 58 moves | | 47 Advance and retreat. 106 " | | 48 It's not as hard as you think! 124 " | | 49 99 Boxes - 99 Moves. 99 " | | 50 Slow and steady wins this race. 73 " | | 51 Either way is fine. 75 " | | 52 One-Way Street. 60 " | | 53 Three ZAPS should do the trick! 168 " | | 54 Five hundred miles away from home. 500 " | | 55 The Face. 599 " | | 56 MacGyver could do it! 185 " | | 57 These boots were made for walkin... 720 " | | 58 Which SLIDER holds the key? 250 " | | 59 A temporary setback. 178 " | | 60 ...and to all a good night. 140 " | +------------------------------------------------------------+ +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-edc-04.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 61 You can retire at 60! 60 moves | | 62 Eeeny meeny miny moe. 98 " | | 63 Look before you leap. 145 " | | 64 The Unfinished Tunnel. 179 " | | 65 The Three Stooges. 90 " | | 66 The Staircase. 201 " | | 67 Around the World. 626 " | | 68 Temper Tantrum. 398 " | | 69 Come'on, how hard can it be? 213 " | | 70 ZAPPERS & PULLERS. 127 " | | 71 Left, right, left, right. 244 " | | 72 Clearing a path...II 190 " | | 73 Make room for those MOVERS! 275 " | | 74 The Four Musketeers. 181 " | | 75 Mission: IMPOSSIBLE. 1309 " | +------------------------------------------------------------+ These next 15 rooms were created by Michael B. McKee. +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-mbm-01.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 76 A Tribute To Sokoban - I. 211 moves | | 77 A Tribute To Sokoban - II. 393 " | | 78 First try this with nine... 544 " | | 79 ...and now try it with ten! 605 " | | 80 31 Flavors, err... Pullers 574 " | | 81 Zapperland III. 48 " | | 82 Triple Play. 306 " | | 83 Picasso. 416 " | | 84 Rerun. 518 " | | 85 Let Me Out! 93 " | | 86 Son of Extension Ladder! 1124 " | | 87 Push Me - Pull You. 1343 " | | 88 Trap Door. 633 " | | 89 The Extension Ladder. 952 " | | 90 Tetralogy. 717 " | +------------------------------------------------------------+ This next room-volume contains rooms created by various authors. +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-var-01.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 91 One misstep could prove fatal. 36 moves | | 92 Care to swap? 298 " | | 93 Room 222. 222 " | | 94 Under lock and key. 133 " | | 95 Time to relax. 123 " | | 96 Blockade 222 " | | 97 Clean up this mess! 247 " | | 98 Don't overdo it. 434 " | | 99 Watch Your Step! 48 " | | 100 12.5 seconds flat! 125 " | | 101 Bill's Maze. 70 " | | 102 What a mess. 34 " | | 103 The Four Corners. 286 " | | 104 Move it or lose it III. 222 " | | 105 The Desert. 138 " | +------------------------------------------------------------+ This next room-volume contains rooms created by Bill Collins. +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-wcc-01.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 106 The Six Room House. 145 moves | | 107 Take the shortcut. 144 " | | 108 The Monster. 121 " | | 109 The Mountain. 45 " | | 110 Supermarket Shopper. 306 " | | 111 The Incredible Bulk. 271 " | | 112 The Flower. 144 " | | 113 Get me in... get me out. 240 " | | 114 Mega Movers. 30 " | | 115 Get me in... get me out II. 128 " | | 116 There's a sneaky way out. 69 " | | 117 The Jackson Five. 147 " | | 118 The Green Meenie. 269 " | | 119 Up and Down. 246 " | | 120 Down and Out. 484 " | +------------------------------------------------------------+ This next room-volume contains rooms created by various authors. +------------------------------------------------------------+ | ROOM SHORTEST | | NMBR ROOM NAME (v-var-02.dat) KNOWN SOLUTION | | ---- ------------------------- -------------- | | 121 Young men go west. 193 moves | | 122 Santa Claus in trouble. 134 " | | 123 Toccata and fugue D-minor. 265 " | | 124 Vicious circle. 233 " | | 125 Hitchcock's Supermarket. 131 " | | 126 Double Trouble 100 " | | 127 How to castle in Zapperland. 388 " | | 128 Sticky cork. 151 " | | 129 Conglomeration. 143 " | | 130 Yes, but can you break 2,300? 2285 " | | 131 DdCapers Enhanced Room #3. 71 " | | 132 Can't get there from here? 183 " | | 133 Use your Zappers well! 192 " | | 134 Don't make a mistake. 158 " | | 135 It's not hard, it's extremely hard. 53 " | +------------------------------------------------------------+