{\rtf1\ansi \deff4\deflang1033{\fonttbl{\f4\froman\fcharset0\fprq2 Times New Roman;}}{\colortbl;\red0\green0\blue0;\red0\green0\blue255;\red0\green255\blue255;\red0\green255\blue0;\red255\green0\blue255;\red255\green0\blue0; \red255\green255\blue0;\red255\green255\blue255;\red0\green0\blue128;\red0\green128\blue128;\red0\green128\blue0;\red128\green0\blue128;\red128\green0\blue0;\red128\green128\blue0;\red128\green128\blue128;\red192\green192\blue192;}{\stylesheet{ \nowidctlpar \f4\fs20 \snext0 Normal;}{\*\cs10 \additive Default Paragraph Font;}}{\info{\author John Lee}{\operator Ken Rolston}{\creatim\yr1997\mo5\dy27\hr11\min47}{\revtim\yr1997\mo5\dy30\hr11\min48}{\version1}{\edmins0}{\nofpages0}{\nofwords0} {\nofchars0}{\vern49213}}\widowctrl\ftnbj\aenddoc\hyphcaps0\formshade \fet0\sectd \linex0\endnhere {\*\pnseclvl1\pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl3 \pndec\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang{\pntxta )}}{\*\pnseclvl5\pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}} {\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl8\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain \nowidctlpar \f4\fs20 AN ELDER SCROLLS LEGEND: BATTLESPIRE \par \par STORYLINE \par BATTLESPIRE is set in the era of ARENA, the first of Bethsoft\rquote s award-winning Elder Scrolls CRPGs. \par \par In the time of ARENA, the Imperial Emperor\rquote s personal guards are known as the greatest warrior-mages of Tamriel. Only those who could master the challenges of the BATTLESPIRE were chosen for the guard. Located in a secure pocket universe drifti ng in mana-rich currents of the void, BATTLESPIRE was the ultimate proving ground and testing facility for the Emperor\rquote s elite war wizards. \par \par As gifted and experienced hero, you are eager to test your skills in the martial and magical arts. But upon arrival at Battlespire, you find no one alive and everything wrong. The Preceptors are dead, the libraries and vaults have been ransacked, and fie nds are looting amidst the ruins. And the magical portal has been sealed behind you, preventing your return to Tamriel. \par \par As you wreak your vengeance on BATTLESPIRE\rquote s invaders, you learn that the mighty Daedra Prince Mehrunes Dagon and allied daedra clans have taken the supposedly-secure BATTLESPIRE as their own dominion. If the evil Prince and his minions can so casually b rush aside the defenders of this citadel, you realize you face a more desperate test of your skills than you bargained for. \par }