   Some of the rules of this game are not the same as the official rules of Monopoly.

   OBJECT...The object of the game is to become the wealthiest player through buying, renting and selling property.

   EQUIPTMENT...The equipment consists of a board, 2 dice, tokens, houses and hotels.  There are Chance and Community Chest cards, a Title Deed card for each property and play money.

   PREPARATION...Place the board on a table and put the Chance and Community Chest cards face down on their allotted spaces on the board.  Each player chooses one token to represent him/her while traveling around the board.
   Each player is given $1500.
   All remaining money and other equipment go to the Bank.

   THE BANK...Besides the Bank's money, the Bank holds the Title Deed cards and houses and hotels prior to purchase and use by the players.  The Bank pays salaries and bonuses.  It sells and auctions properties and hands out their proper Title Deed cards; it sells houses hotels to the players and loans money when required on the mortgages.
   The Bank collects all taxes, fines, loans and interest, and the price of all properties, which it sells and auctions.

   THE PLAY...Starting at random, each player in turn throws the dice and moves their token in the direction of the arrow the number of spaces indicated by the dice.  The tokens remain on the spaces occupied and proceed from that point on the player's next turn.  Two or more tokens may rest on the same space at the same time.
   According to the space your token reaches, you may be entitled to buy real estate or other properties -- or obliged to pay rent, pay taxes, draw a Chance of Community Chest card, "Go to Jail," etc.
   If you throw doubles, you move your token as usual, the sum of the two dice, and are subject to any privileges or penalties pertaining to the space on which you land.  Retaining the dice, throw again and move your token as before.  If you throw doubles three times in succession, move your token immediately to the space marked "In Jail" (see JAIL).

   "GO"...Each time a player's token lands on or passes over GO, whether by throwing the dice or drawing a card, the Bank pays him/her a $200 salary.
   The $200 is paid only once each time around the board.  However, if a player passing GO on the throw of the dice lands 2 spaces beyond it on Community Chest, or 7 spaces beyond it on Chance, and draws the "Advance to GO" card, he/she collects $200 for passing GO the first time and another $200 for reaching it the second time by instructions on the card.

   BUYING PROPERTY...Whenever you land on an unowned property you may buy that property from the Bank at its printed price.  You receive the Title Deed card showing ownership.

   PAYING RENT...When you land on property owned by another player, the owner collects rent from you in accordance with the list printed on its Title Deed card.
   If the property is mortgaged, no rent can be collected.
   It is an advantage to hold all the Title Deed cards in a color-group (e.g., Boardwalk and Park Place; or Connecticut, Vermont and Oriental Avenues) because the owner may then charge double rent for unimproved properties in that color-group.  This rule applies to unmortgaged properties even if another property in that color-group is mortgaged.
   It is even more advantageous to have houses or hotels on properties because rents are much higher than for unimproved properties.

   "CHANCE" AND "COMMUNITY CHEST"...When you land on either of these spaces, take the top card from the indicated, follow the instructions and return the card face down to the bottom of the deck.
   The "Get Out of Jail Free" card is held until used and then returned to the bottom of the deck.

   "INCOME TAX"...If you land here you pay $200 to the Bank, or pay 10% of your total worth (Your total is all your cash on hand, printed prices of mortgaged and unmortgaged properties and cost price of all buildings you own), whichever is less.

   "JAIL"...You land in Jail when...(1) your token lands on the space marked "Go to Jail"; (2) you draw a card marked "Go to Jail"; or (3) you throw doubles three times in succession.
   When you are sent to Jail you cannot collect your $200 salary in that move since, regardless of where your token is on the board, you must move it directly into Jail.  Your turn ends when you are sent to Jail.
   If you are not "sent" to Jail but in the ordinary course of play land on that space, you are "Just Visiting," you incur no penalty, and you move ahead in the usual manner on your next turn.
   You get out of Jail by...(1) throwing doubles on any of your next three turns; if you succeed in doing this you immediately move forward the number of spaces shown by your doubles throw; even though you had thrown doubles, you do not take another turn; (2) using the "Get Out of Jail Free" card from another player and playing it; (4) paying a fine of $50 before you roll the dice on either of your next two turns.
   If you do not throw doubles by your third turn, you must pay the $50 fine.  You then get out of Jail and immediately move forward the number of spaces shown by your throw.
   Even though you are in Jail, you may buy and sell property, buy and sell houses and hotels and collect rent.

   "FREE PARKING"...Free Parking is just a "free" resting-place.

   HOUSES...When you own all the properties in a color-group you may buy houses from the Bank and erect them on those properties.
   If you buy one house, you may put it on any one of those properties.  The next house you buy must be erected on one of the unimproved properties of this or any other complete color-group you may own.
   The price you must pay the Bank for each house is shown on your Title Deed card for the property on which you erect the house.
   The owner still collects double rent from an opponent who lands on the unimproved properties of his/her complete color-group.
   Following the above rules, you may buy and erect at any time as many houses as your judgement and financial standing will allow.  But you must build evenly, i.e.; you cannot erect more than one house on any one property of any color-group until you have built one house on every property of that group.  You may then begin on the second row of houses, and so on, up to a limit of four houses to a property if you have only one house on another property of that group.
   As you build evenly, you must also break down evenly if you sell houses back to the Bank (see SELLING PROPERTY).

   HOTELS...When a player has four houses on each property of a complete color-group, he/she may buy a hotel from the Bank and erect it on any property to the Bank and pays the price for the hotel as shown on the Title Deed card.  Only one hotel may be erected on any one property.

   SELLING PROPERTY...Unimproved properties, railroads and utilities (but not buildings) may be sold to any player, no property can be sold to another player if buildings are standing on any properties of that color-group.  Any buildings so located must be sold back to the Bank before the owner can sell any property of that color-group.
   Houses and hotels may be sold back to the Bank at any time for one-half the price paid for them.
   All houses on one color-group must be sold one by one, evenly, in reverse of the manner in which they were erected.
   All hotels on one color-group may be sold at once, or they may be sold one house at a time (one hotel equals five houses), evenly, in reverse of the manner in which they were erected.

   MORTGAGES...Unimproved properties can be mortgaged through the Bank at any time.  Before an improved property can be mortgaged, all the buildings on all the properties of its color-group must be sold back to the Bank at half price.  The mortgage value is printed on each Title Deed card.
   No rent can be collected on mortgaged properties or utilities, but rent can be collected on unmortgaged properties in the same group.
   In order to lift the mortgage, the owner must pay the Bank the amount of the mortgage plus 10% interest.  When all properties of a color-group are no longer mortgaged, the owner may begin to buy back houses at full price.
   The player who mortgages property retains possession of it and no other player may secure it by lifting the mortgage from the Bank.  However, the owner may sell this mortgaged property to another player at any agreed price.

   BANKRUPTCY...You are declared bankrupt if you owe more than you can pay either to another player or to the Bank.  If your debt is to another player, you must turn over to that player all that you have of value and retire from the game.  In making this settlement, if you own houses or hotels, you must return these to the Bank in exchange for money to the extent of one-half the amount paid for them; this cash is given to the creditor.  If you have mortgaged property you also turn this property over to your creditor.
   Should you owe the Bank, instead of another player, more than you can pay (because of taxes or penalties) even by selling off buildings and mortgaging property, you must turn over all assets to the Bank.  And if a player lands on one of the properties, he/she may buy it from the Bank.  A bankrupt player must immediately retire from the game.  The last player left in the game wins.

   MISCELLANEOUS...Money can be loaned to a player only by the Bank and then only by mortgaging property.  No player may borrow from or lend money to another player.
