At least needed configuration:

		286/16 with 569KB free memory
		VGA with at least 256KB
		Sound Blaster or compatible (optional)

POPTBALLS was testet on the following machines:

Configuration:  i486DX 33 / 8 MB
		Trident TVGA 9000 512KB
		Sound Blaster Pro

		i386Dx 40Mhz / 8 MB
		ET4000 1 MB
		Trust Soundexpert Deluxe II

		a386SX 33 / 4 MB
		OAK Super-VGA OTI-067 512KB
		Sound Blaster 2.0

		a286 16 / 1 MB
		OAK VGA-80 256KB

		a386DX25 / 4MB
		ET3000 512KB
		Soundblaster 16 ASP

If POPTBALLS is not running correctly, please try to eliminate the error 
with these hints:

Problem: POPTBALLS hangs up, after starting.
Answer : Try to get at least 569 KB of free RAM!
	 To achive this, remove any TSR and device drivers.
	 Maybe, some memory resistend programms are not compatible with
         BOMBERBOY. Set BUFFERS and FILES in your CONFIG.SYS up to 30
	 (or higher).

Problem: The Sound in the game is not correct or the game hangs up.
Answer : Your soundcard is not 100% compatible to SoundBlaster cards.
	 Turn off sound in menu.
         Make sure that you selected the right DMA-Channel.

If you have still problems with POPTBALLS, you can contact us in the 
following ways:

E-Mail: A.SCHERP@FLIGHT.GUN.DE or J.GELHAUS@FLIGHT.GUN.DE
Post  : Joachim Gelhaus
	Erlenweg 3
	49377 VECHTA / GERMANY
or in real important cases call us at: +49 4441 851717
