Want to know how the rmg works? ------------------------------- Simple, in theory: You need a position on the map as startposition. E.g. X = 10, Y = 10 Now in a sub , you make the position change. By a random figure. So you go one step to left/ right/up/down. Now make that position a rock or other tile you want. Repeat these simple steps a few 100 times. Its done within a second. Now you have a spot, like you sprey with a paint program, now you need to make the holes gone. Check all positions within a radius and make these conditions: Example: we search for SAND that needs to be changed into rock. SEARCH FOR POSITION WHICH IS SAND - When on all sides of the current positions are rock (e.g.) then make this position rock - When 50% is rock (so only left+right etc) then make a random choice if this position should be rock or not. Continue this for whole map. Now you have a simple made map with your RMG if you want the source, ask! -Stefan