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//levels/lev00008.inf
//map contents list
//
class              model                amount
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Player             Flyer1             = 1
Effect             Crater             = 1
Effect             Meteor             = 1
Effect                                = 10
Switch             Hidden inside      = 1
Switch             Hidden inside re   = 1
Switch             Hidden outside re  = 1
Spell              Fireball           = 1
Spell              Possession         = 1
Spell              castle             = 1
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Player             Flyer1            
Spell              Fireball          
Switch             Hidden inside re  
Spell              Possession        
Switch             Hidden inside     

....

Effect             Crater            
Switch             Hidden outside re 

....

Effect                               
Spell              castle            

....

Effect             Meteor            

....


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